qmk_sweep_skeletyl/keyboards/takashicompany/endzone34/endzone34.h
sato-takashi 1e9d91d4ef
[Keyboard] Add EndZone34 (#13847)
Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-08-12 07:43:01 -07:00

39 lines
1.5 KiB
C

/* Copyright 2021 takashicompany
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k20, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k30, \
k31, k32, k33, k34 \
) { \
{ k01, k02, k03, k04, k05, k06, k07, k08, k09, k10 }, \
{ k11, k12, k13, k14, k15, k16, k17, k18, k19, k20 }, \
{ k21, k22, k23, k24, k25, k26, k27, k28, k29, k30 }, \
{ KC_NO, KC_NO, KC_NO, k31, k32, k33, k34, KC_NO, KC_NO, KC_NO } \
}