qmk_sweep_skeletyl/keyboards/gh60/v1p3
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Reworked backlight keycodes. (#18961) 2022-11-06 08:11:59 +11:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md [Keyboard] GH60 v1.3 (#10575) 2020-10-16 22:23:32 +01:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

GH60 v1.3

GH60 v1.3

A 60% with USB Type-C, in-switch backlight, and RGB Underglow. Also called GH60 RGB.

Make example for this keyboard (after setting up your build environment):

make gh60/v1p3:default

Flashing example for this keyboard:

make gh60/v1p3:default:flash

Layouts

Reference Image

The factory_* keymaps are based on KBFirmware JSON files provided by the vendor. Layouts 1 (Minila), 3 (Poker), 5, 7, 9, and HHKB (not pictured) have keymaps present.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.