qmk_sweep_skeletyl/keyboards/aleblazer/zodiark/zodiark.c
Aleblazer 86e28b4db8
Adding Zodiark Split keyboard (#11837)
* Adding Files for Zodiark

* zodiark.h and keymap.c layout corrections

* Apply suggestions from code review

Applied all suggestions from zvecr.

Co-authored-by: Joel Challis <git@zvecr.com>

* Applied all suggestions from fauxpark

Co-authored-by: Ryan <fauxpark@gmail.com>

* Defined matrix driver

* Update keymap with GPL2

* Added GPL2+ to All keymap.c, cleaned up config.h, and removed the rgbmatrixwip keymap

* Apply suggestions from code review

Removed the two lines from the config.h and changed to the smaller resolution picture on the Readme.

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>

* Added VIA keymap

* Corrected VIA Keymap oled.c

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-03-06 18:56:48 +00:00

54 lines
2.3 KiB
C

/*
Copyright 2021 Spencer Deven <splitlogicdesign@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "zodiark.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
// Key Matrix to LED Index
// Left Hand
{ 5, 4, 3, 2, 1, 0, 12 },
{ 6, 7, 8, 9, 10, 11, 13 },
{ 19, 18, 17, 16, 15, 14, 26 },
{ 20, 21, 22, 23, 24, 25, NO_LED },
{ 33, 32, 31, 30, 29, 28, 27},
// Right Hand
{ 39, 38, 37, 36, 35, 34, 46 },
{ 40, 41, 42, 43, 44, 45, 47 },
{ 53, 52, 51, 50, 49, 48, 60 },
{ 54, 55, 56, 57, 58, 59, NO_LED },
{ 67, 66, 65, 64, 63, 62, 61 },
}, {
// LED Index to Physical Position
// Left Hand
{ 93, 0 }, { 74, 0 }, { 56, 0 }, { 37, 0 }, { 19, 0 }, { 0, 0 }, { 0, 16 },
{ 19, 16 }, { 37, 16 }, { 56, 16 }, { 74, 16 }, { 93, 16 }, { 112, 24 }, { 112, 40 },
{ 93, 32 }, { 74, 32 }, { 56, 32 }, { 37, 32 }, { 19, 32 }, { 0, 32 }, { 0, 48 },
{ 19, 48 }, { 37, 48 }, { 56, 48 }, { 74, 48 }, { 93, 48 }, { 112, 52 },
{ 112, 64 }, { 93, 64 }, { 74, 64 }, { 56, 64 }, { 37, 64 }, { 19, 64 }, { 0, 64 },
// Right Hand
{ 132, 0 }, { 150, 0 }, { 169, 0 }, { 187, 0 }, { 206, 0 }, { 224, 0 }, { 224, 16 },
{ 206, 16 }, { 187, 16 }, { 169, 16 }, { 150, 16 }, { 132, 16 }, { 113, 24 }, { 113, 40 },
{ 132, 32 }, { 150, 32 }, { 169, 32 }, { 187, 32 }, { 206, 32 }, { 224, 32 }, { 224, 48 },
{ 206, 48 }, { 187, 48 }, { 169, 48 }, { 150, 48 }, { 132, 48 }, { 113, 52 },
{ 113, 64 }, { 132, 64 }, { 150, 64 }, { 169, 64 }, { 187, 64 }, { 206, 64 }, { 224, 64 },
}, {
// LED Index to Flag
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
} };
#endif