f746174874
* add my config * fix backlight, clean up that code * group background code, restore static var * qwerty is supposed to be in the middle * wrap layer change backlight in ifdef * backlight levels and some more 'emojis'. * Restructure to make it possible to press cmd ent on the right side of the board with one hand. * Expose the period through the number layer. Add Hyper keys to mouse layer * reduce mouse speed * add a : -P key * Thumbs up and down, remove some keys that are duplicated via function keys, clean up * fix build issues * add various emoji * duplicate default Meira keymaps * Miera updates * add documented but unmapped emoji * Sound for the Meira, was stumped by a file size! Thanks drashna! * add docs * docs * revert lib changes... * clean up * clean up * remove make file * Fixes missing key
425 lines
17 KiB
C
425 lines
17 KiB
C
/* Copyright 2017 Cole Markham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "meira.h"
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#include "action_layer.h"
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#include "action_code.h"
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _EMOJI 5
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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EMOJI,
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ADJUST,
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TOUNGE,
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JOY,
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FROWN,
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HEART,
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THMBUP,
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THMBDN,
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SHRUG,
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WINK,
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GRIN,
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LLAP,
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CRY,
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SHIT,
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FLIP,
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FNGLEFT,
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ABOVE,
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FNGRIGHT,
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CONFUSED
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};
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// define variables for reactive RGB
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bool TOG_STATUS = false;
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int RGB_current_mode;
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#define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for ESC
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#define KC_X1 MT(MOD_RSFT, KC_ENT) // Hold for Right Shift, Tap for Enter
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#define KC_X2 MT(MOD_RSFT, LGUI(KC_ENT)) // Send Command Enter
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#define KC_X3 MT(KC_LGUI, KC_SPC) // Hold for Left GUI, Tap for Space
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#define KC_EMOJ TT(_EMOJI) // Hold for Emoji Layer, or tap 5 times.
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#define KC_QS LGUI(KC_SPC) // Send Command + Space (for QuickSilver).
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#define KC_TABR LGUI(KC_RCBR) // Send Command + } (for tab changing).
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#define KC_TABL LGUI(KC_LCBR) // Send Command + { (for tab changing).
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#define HYPR_0 HYPR(KC_TILD) // Send Hyper + ~.
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#define HYPR_1 HYPR(KC_EXLM) // Send Hyper + !.
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#define HYPR_2 HYPR(KC_AT) // Send Hyper + @.
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Emoji |Adjust| Ctrl | Alt |Lower | Cmd |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = KEYMAP( \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_X0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_X1, \
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KC_EMOJ, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_X3, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | H | N | E | I | O | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = KEYMAP( \
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Dvorak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | O | E | U | I | D | H | T | N | S | / |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = KEYMAP( \
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Emoji Layer
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*
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* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
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* │HYPR0│ │ ;-) │ │ │ :-P │ │ │:'-( │FLIP │ │ │
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* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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* │HYPR1│ 👆 │SHRUG│ │ :-( │ │ <3 │ :-) │ │LLAP │ │ │
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* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
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* │HYPR2│ │ │ | :-\ │ │ │ :-D │ SHIT│ │ │ │
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* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
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* │ │ │ │ │Brig-│ Sleep │Brig+│ 👈 │ 👎 | 👍 │ 👉 │
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* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
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*/
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[_EMOJI] = KEYMAP ( \
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HYPR_0, _______, WINK, _______, _______, TOUNGE, _______, _______, CRY, FLIP, _______, _______, \
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HYPR_1, ABOVE, SHRUG, _______, FROWN, _______, HEART, JOY, _______, LLAP, _______, _______, \
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HYPR_2, _______, _______, _______, CONFUSED, _______, _______, GRIN, SHIT, _______, _______, _______, \
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_______, _______, _______, _______, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, FNGLEFT, THMBDN, THMBUP, FNGRIGHT \
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Tab- | Vol- | Vol+ | Tab+ |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = KEYMAP( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
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_______, _______, _______, _______, _______, KC_QS, KC_QS, _______, KC_TABL, THMBDN, THMBUP, KC_TABR \
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Home | PgUp | PgDn | End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = KEYMAP( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, KC_X2, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = KEYMAP( \
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_______, RESET, _______, KC_MRWD, KC_MPLY, KC_MFFD, KC_PSCR, _______, _______, _______, _______, KC_DEL, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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)
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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} else {
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unregister_code(KC_RSFT);
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}
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break;
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}
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return MACRO_NONE;
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float plover_song[][2] = SONG(PLOVER_SOUND);
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float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
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#endif
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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#endif
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_colemak, false, 0);
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#endif
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
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#endif
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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// FIXME add RGB feedback
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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case BL_TOGG:
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#ifdef ISSI_ENABLE
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if (record->event.pressed) {
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print("Enabling backlight\n");
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issi_init();
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}
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#endif
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return false;
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break;
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case BL_STEP:
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if (record->event.pressed) {
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print("Stepping backlight\n");
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}
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return false;
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break;
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case FLIP:
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if (record->event.pressed) {
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SEND_STRING("&fliptable;");
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}
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return false;
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break;
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case CONFUSED:
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if (record->event.pressed) {
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SEND_STRING(":-\\");
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}
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// register_codeturn false;
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break;
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case SHIT:
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if (record->event.pressed) {
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SEND_STRING("&shit; ");
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}
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return false;
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break;
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case CRY:
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if (record->event.pressed) {
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SEND_STRING(":'-( ");
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}
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return false;
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break;
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case LLAP:
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if (record->event.pressed) {
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SEND_STRING("&llap; ");
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}
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return false;
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break;
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case GRIN:
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if (record->event.pressed) {
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SEND_STRING(":-D ");
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}
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return false;
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break;
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case TOUNGE:
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if (record->event.pressed) {
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SEND_STRING(":-P ");
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}
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return false;
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break;
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case JOY:
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if (record->event.pressed) {
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SEND_STRING(":-) ");
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}
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return false;
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break;
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case FROWN:
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if (record->event.pressed) {
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SEND_STRING(":-( ");
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}
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return false;
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break;
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case HEART:
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if (record->event.pressed) {
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SEND_STRING("<3 ");
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}
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return false;
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break;
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case SHRUG:
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if (record->event.pressed) {
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SEND_STRING("&shrug; ");
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}
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return false;
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break;
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case THMBUP:
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if (record->event.pressed) {
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SEND_STRING("&thumbup; ");
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}
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return false;
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break;
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case THMBDN:
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if (record->event.pressed) {
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SEND_STRING("&thumbdown; ");
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}
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return false;
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break;
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case FNGLEFT:
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if (record->event.pressed) {
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SEND_STRING("&fingerleft; ");
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}
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return false;
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break;
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case FNGRIGHT:
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if (record->event.pressed) {
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SEND_STRING("&fingerright; ");
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}
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return false;
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break;
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case WINK:
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if (record->event.pressed) {
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SEND_STRING(";-) ");
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}
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return false;
|
|
break;
|
|
case ABOVE:
|
|
if (record->event.pressed) {
|
|
SEND_STRING("&above; ");
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void led_set_user(uint8_t usb_led) {
|
|
|
|
}
|