qmk_sweep_skeletyl/quantum/rgb_matrix/animations/pixel_flow_anim.h

51 lines
1.6 KiB
C

// Copyright 2022 @filterpaper
// SPDX-License-Identifier: GPL-2.0+
#ifdef ENABLE_RGB_MATRIX_PIXEL_FLOW
RGB_MATRIX_EFFECT(PIXEL_FLOW)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static bool PIXEL_FLOW(effect_params_t* params) {
// LED state array
static RGB led[RGB_MATRIX_LED_COUNT];
static uint32_t wait_timer = 0;
if (wait_timer > g_rgb_timer) {
return false;
}
inline uint32_t interval(void) {
return 3000 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16);
}
if (params->init) {
// Clear LEDs and fill the state array
rgb_matrix_set_color_all(0, 0, 0);
for (uint8_t j = 0; j < RGB_MATRIX_LED_COUNT; ++j) {
led[j] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
}
}
RGB_MATRIX_USE_LIMITS(led_min, led_max);
// Light LEDs based on state array
for (uint8_t i = led_min; i < led_max; ++i) {
RGB_MATRIX_TEST_LED_FLAGS();
rgb_matrix_set_color(i, led[i].r, led[i].g, led[i].b);
}
if (!rgb_matrix_check_finished_leds(led_max)) {
// Shift LED state forward
for (uint8_t j = 0; j < led_max - 1; ++j) {
led[j] = led[j + 1];
}
// Fill last LED
led[led_max - 1] = (random8() & 2) ? (RGB){0, 0, 0} : hsv_to_rgb((HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v});
// Set pulse timer
wait_timer = g_rgb_timer + interval();
}
return rgb_matrix_check_finished_leds(led_max);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_RGB_MATRIX_PIXEL_FLOW