qmk_sweep_skeletyl/keyboards/planck/keymaps/impossible/keymap.c

242 lines
11 KiB
C

// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _WORKMAN 0
#define _FN 1
#define _QWERTY 2
#define _QW_FN 3
#define _PLOVER 4
#define _ADJ 5
enum planck_keycodes {
WORKMAN = SAFE_RANGE,
QWERTY,
PLOVER
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Workman Alpha-numeric
* ,-----------------------------------------------------------------------------------------------.
* | Q | D | R | W | B | F | U | P | J | 7 | 8 | 9 |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | A | S | H | T | G | N | E | O | I | 4 | 5 | 6 |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | Z | X | M | C | V | L | Y | K | Up | 1 | 2 | 3 |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* |Alt/Tab|Gui/Esc| , |CTL/Bsp| Fn/Ent|SFT/SPC| . | Left | Down | Right | 0 |Adj/Ent|
* `-----------------------------------------------------------------------------------------------'
*/
[_WORKMAN] = {
{KC_Q, KC_D, KC_R, KC_W, KC_B, KC_F, KC_U, KC_P, KC_J, KC_KP_7, KC_KP_8, KC_KP_9},
{KC_A, KC_S, KC_H, KC_T, KC_G, KC_N, KC_E, KC_O, KC_I, KC_KP_4, KC_KP_5, KC_KP_6},
{KC_Z, KC_X, KC_M, KC_C, KC_V, KC_L, KC_Y, KC_K, KC_UP, KC_KP_1, KC_KP_2, KC_KP_3},
{ALT_T(KC_TAB), GUI_T(KC_ESC), KC_COMM, CTL_T(KC_BSPC), LT(_FN, KC_ENT), SFT_T(KC_SPC), KC_DOT, KC_LEFT, KC_DOWN, KC_RGHT, KC_KP_0, LT(_ADJ, KC_ENT)}
},
/* FN-key held (Workman)
* ,-----------------------------------------------------------------------------------------------.
* | ! | @ | # | $ | % | ^ | & | * | F12 | F7 | F8 | F9 |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | Tab | [ | ] | - | Del | ' | ( | ) | F11 | F4 | F5 | F6 |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | Menu | | | = | \ | / | | | PgUp | F1 | F2 | F3 |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* |Alt/Tab| Gui | ~ |CTL/Bsp| Fn/Ent|SFT/Spc| ; | Home | PgDn | End | F10 |Adj/Ent|
* `-----------------------------------------------------------------------------------------------'
*/
[_FN] = {
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_F12, KC_F7, KC_F8, KC_F9},
{KC_TAB, KC_LBRACKET, KC_RBRACKET, KC_MINUS, KC_DELETE, KC_QUOT, KC_LPRN, KC_RPRN, KC_F11, KC_F4, KC_F5, KC_F6},
{KC_MENU, _______, _______, KC_EQUAL, KC_BSLS, KC_SLSH, XXXXXXX, XXXXXXX, KC_PGUP, KC_F1, KC_F2, KC_F3},
{_______, KC_LGUI, KC_GRAVE, _______, _______, _______, KC_SCOLON, KC_HOME, KC_PGDN, KC_END, KC_F10, _______}
},
/* Qwerty
* ,-----------------------------------------------------------------------------------------------.
* |Gui/Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
* | Ctrl | Q | W | E | R | T | Y | U | I | O | P | / |
* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
* | Shift | A | S | D | F | G | H | J | K | L | ; | " |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* |Alt/Tab| Z | X | C | V | Fn/SPC| B | N | M | , | . |Adj/Ent|
* `-----------------------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{GUI_T(KC_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_LCTL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT},
{KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{ALT_T(KC_TAB), KC_Z, KC_X, KC_C, KC_V, LT(_QW_FN, KC_SPC), KC_B, KC_N, KC_M, KC_COMM, KC_DOT, LT(_ADJ, KC_ENT)},
},
/* FN-key held (Qwerty)
* ,-----------------------------------------------------------------------------------------------.
* | Gui | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | Ctrl | ~ | [ | PgUp | ] | | | - | Up | = | | F12 |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | Shift | Tab | Home | PgDn | End | Del | | Left | Down | Right | | |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* |Alt/Tab| | | | | Fn/Spc| | | | | Menu |Adj/Ent|
* `-----------------------------------------------------------------------------------------------'
*/
[_QW_FN] = {
{KC_LGUI, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
{_______, KC_GRAVE, KC_LBRC, KC_PGUP, KC_RBRC, XXXXXXX, XXXXXXX, KC_MINS, KC_UP, KC_EQUAL, XXXXXXX, KC_F12},
{_______, KC_TAB, KC_HOME, KC_PGDN, KC_END, KC_DELETE, XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX},
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, _______, _______, KC_MENU, _______}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------------------.
* | S | T | P | H | * | F | P | L | T | D | | |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | S | K | W | R | * | R | B | G | S | Z | | |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | # | # | # | # | | # | # | # | # | # | | |
* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
* | | | A | O | | E | U | | | | |Adj/Ent|
* `-----------------------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_U, KC_I, KC_O, KC_P, KC_LBRC, XXXXXXX, XXXXXXX},
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, XXXXXXX},
{KC_1, KC_1, KC_1, KC_1, XXXXXXX, KC_1, KC_1, KC_1, KC_1, KC_1, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LT(_ADJ, KC_ENT)}
},
/* Adjust
* ,-----------------------------------------------------------------------------------------------.
* | | | | | | | | | Insert| PrtSc | Pause | RESET |
* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
* | | | | | | | | CapLk |Voice +| Audio |MIDIoff| |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | | | | | | | ScrLk |Voice -| Music |MIDI on| |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | | | | Numlk |Workman| Qwerty| Plover|Adj/Ent|
* `-----------------------------------------------------------------------------------------------'
*/
[_ADJ] = {
{_______, _______, _______, _______, _______, _______, _______, _______, KC_INS, KC_PSCR, KC_PAUSE, RESET},
{_______, _______, _______, _______, _______, _______, _______, KC_CLCK, MUV_IN, AU_TOG, MI_OFF, _______},
{_______, _______, _______, _______, _______, _______, _______, KC_SLCK, MUV_DE, MU_TOG, MI_ON, _______},
{_______, _______, _______, _______, _______, _______, _______, KC_NLCK, WORKMAN, QWERTY, PLOVER, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float tone_workman[][2] = SONG(QWERTY_SOUND);
float tone_qwerty[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case WORKMAN:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_workman);
#endif
persistent_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_plover);
#endif
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
persistent_default_layer_set(1UL<<_PLOVER);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif