232281946d
* adds planck/rev7 * Remove config.h include Co-authored-by: Drashna Jaelre <drashna@live.com> * convert planck matrices to lite implementation --------- Co-authored-by: Drashna Jaelre <drashna@live.com>
74 lines
2.6 KiB
C
74 lines
2.6 KiB
C
/* Copyright 2023 Jack Humbert <jack.humb@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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#ifdef RGB_MATRIX_ENABLE
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// clang-format off
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led_config_t g_led_config = { {
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// Key Matrix to LED Index
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{ NO_LED, 6, NO_LED, NO_LED, 5, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 0 },
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{ NO_LED, 7, NO_LED, NO_LED, 2, NO_LED },
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{ NO_LED, 4, NO_LED, NO_LED, 3, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, 1, NO_LED, NO_LED, 8, NO_LED },
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}, {
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// LED Index to Physical Position
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{112, 39}, {148, 60}, {206, 53}, {206, 3}, {150, 3}, {74, 3}, {18, 3}, {18, 54}, {77, 60}
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}, {
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// LED Index to Flag
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LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL,
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LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL, LED_FLAG_ALL
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} };
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// LED physical location index
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// 6 5 4 3
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// 0
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// 7 8 1 2
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#endif
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
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{{5, 5}, {4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
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{{5, 6}, {4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
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{{5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
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{{5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
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{{5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
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{{5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
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{{5, 7}, {4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {0};
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# endif
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#endif
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const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = {
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{36, 37, 38, 39, 40, 41},
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{24, 25, 26, 27, 28, 29},
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{12, 13, 14, 15, 16, 17},
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{ 0, 1, 2, 9, 10, 11},
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{42, 43, 44, 45, 46, 47},
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{30, 31, 32, 33, 34, 35},
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{18, 19, 20, 21, 22, 23},
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{ 6, 7, 8, 3, 4, 5}
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};
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