qmk_sweep_skeletyl/quantum/painter/qp_draw_circle.c
Nick Brassel 1f2b1dedcc
Quantum Painter (#10174)
* Install dependencies before executing unit tests.

* Split out UTF-8 decoder.

* Fixup python formatting rules.

* Add documentation for QGF/QFF and the RLE format used.

* Add CLI commands for converting images and fonts.

* Add stub rules.mk for QP.

* Add stream type.

* Add base driver and comms interfaces.

* Add support for SPI, SPI+D/C comms drivers.

* Include <qp.h> when enabled.

* Add base support for SPI+D/C+RST panels, as well as concrete implementation of ST7789.

* Add support for GC9A01.

* Add support for ILI9341.

* Add support for ILI9163.

* Add support for SSD1351.

* Implement qp_setpixel, including pixdata buffer management.

* Implement qp_line.

* Implement qp_rect.

* Implement qp_circle.

* Implement qp_ellipse.

* Implement palette interpolation.

* Allow for streams to work with either flash or RAM.

* Image loading.

* Font loading.

* QGF palette loading.

* Progressive decoder of pixel data supporting Raw+RLE, 1-,2-,4-,8-bpp monochrome and palette-based images.

* Image drawing.

* Animations.

* Font rendering.

* Check against 256 colours, dump out the loaded palette if debugging enabled.

* Fix build.

* AVR is not the intended audience.

* `qmk format-c`

* Generation fix.

* First batch of docs.

* More docs and examples.

* Review comments.

* Public API documentation.
2022-04-13 18:00:18 +10:00

172 lines
5.9 KiB
C

// Copyright 2021 Paul Cotter (@gr1mr3aver)
// Copyright 2021 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp.h"
#include "qp_internal.h"
#include "qp_comms.h"
#include "qp_draw.h"
// Utilize 8-way symmetry to draw circles
static bool qp_circle_helper_impl(painter_device_t device, uint16_t centerx, uint16_t centery, uint16_t offsetx, uint16_t offsety, bool filled) {
/*
Circles have the property of 8-way symmetry, so eight pixels can be drawn
for each computed [offsetx,offsety] given the center coordinates
represented by [centerx,centery].
For filled circles, we can draw horizontal lines between each pair of
pixels with the same final value of y.
Two special cases exist and have been optimized:
1) offsetx == offsety (the final point), makes half the coordinates
equivalent, so we can omit them (and the corresponding fill lines)
2) offsetx == 0 (the starting point) means that some horizontal lines
would be a single pixel in length, so we write individual pixels instead.
This also makes half the symmetrical points identical to their twins,
so we only need four points or two points and one line
*/
int16_t xpx = ((int16_t)centerx) + ((int16_t)offsetx);
int16_t xmx = ((int16_t)centerx) - ((int16_t)offsetx);
int16_t xpy = ((int16_t)centerx) + ((int16_t)offsety);
int16_t xmy = ((int16_t)centerx) - ((int16_t)offsety);
int16_t ypx = ((int16_t)centery) + ((int16_t)offsetx);
int16_t ymx = ((int16_t)centery) - ((int16_t)offsetx);
int16_t ypy = ((int16_t)centery) + ((int16_t)offsety);
int16_t ymy = ((int16_t)centery) - ((int16_t)offsety);
if (offsetx == 0) {
if (!qp_internal_setpixel_impl(device, centerx, ypy)) {
return false;
}
if (!qp_internal_setpixel_impl(device, centerx, ymy)) {
return false;
}
if (filled) {
if (!qp_internal_fillrect_helper_impl(device, xpy, centery, xmy, centery)) {
return false;
}
} else {
if (!qp_internal_setpixel_impl(device, xpy, centery)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xmy, centery)) {
return false;
}
}
} else if (offsetx == offsety) {
if (filled) {
if (!qp_internal_fillrect_helper_impl(device, xpy, ypy, xmy, ypy)) {
return false;
}
if (!qp_internal_fillrect_helper_impl(device, xpy, ymy, xmy, ymy)) {
return false;
}
} else {
if (!qp_internal_setpixel_impl(device, xpy, ypy)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xmy, ypy)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xpy, ymy)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xmy, ymy)) {
return false;
}
}
} else {
if (filled) {
if (!qp_internal_fillrect_helper_impl(device, xpx, ypy, xmx, ypy)) {
return false;
}
if (!qp_internal_fillrect_helper_impl(device, xpx, ymy, xmx, ymy)) {
return false;
}
if (!qp_internal_fillrect_helper_impl(device, xpy, ypx, xmy, ypx)) {
return false;
}
if (!qp_internal_fillrect_helper_impl(device, xpy, ymx, xmy, ymx)) {
return false;
}
} else {
if (!qp_internal_setpixel_impl(device, xpx, ypy)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xmx, ypy)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xpx, ymy)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xmx, ymy)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xpy, ypx)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xmy, ypx)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xpy, ymx)) {
return false;
}
if (!qp_internal_setpixel_impl(device, xmy, ymx)) {
return false;
}
}
}
return true;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter External API: qp_circle
bool qp_circle(painter_device_t device, uint16_t x, uint16_t y, uint16_t radius, uint8_t hue, uint8_t sat, uint8_t val, bool filled) {
qp_dprintf("qp_circle: entry\n");
struct painter_driver_t *driver = (struct painter_driver_t *)device;
if (!driver->validate_ok) {
qp_dprintf("qp_circle: fail (validation_ok == false)\n");
return false;
}
// plot the initial set of points for x, y and r
int16_t xcalc = 0;
int16_t ycalc = (int16_t)radius;
int16_t err = ((5 - (radius >> 2)) >> 2);
qp_internal_fill_pixdata(device, (radius * 2) + 1, hue, sat, val);
if (!qp_comms_start(device)) {
qp_dprintf("qp_circle: fail (could not start comms)\n");
return false;
}
bool ret = true;
if (!qp_circle_helper_impl(device, x, y, xcalc, ycalc, filled)) {
ret = false;
}
if (ret) {
while (xcalc < ycalc) {
xcalc++;
if (err < 0) {
err += (xcalc << 1) + 1;
} else {
ycalc--;
err += ((xcalc - ycalc) << 1) + 1;
}
if (!qp_circle_helper_impl(device, x, y, xcalc, ycalc, filled)) {
ret = false;
break;
}
}
}
qp_dprintf("qp_circle: %s\n", ret ? "ok" : "fail");
qp_comms_stop(device);
return ret;
}