qmk_sweep_skeletyl/keyboards/buzzard/keymaps/crehmann/config.h
Christoph Rehmann 2e19d0d7d1
[Keyboard] Add Buzzard support (#15493)
* add buzzerd

(untested, WIP)

* configured linear actuator and fixed keymap

* configuration tweaks and added custom keymap

* add custom tapping term for home row mod

* added readme

* remove ionide folder

* added scroll function to trackpoint

* keymap reworked

* using one shot shift and removed dynamic macros

* reworked default keymap

* adapted to latest qmk changes

* remove caps word from default keymap

* use provided coding guidelines

* use get_highest_layer in favour  of biton32

* fixed formatting

* remove unnecessary define statement
2022-01-10 02:33:48 -08:00

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C

// Copyright 2021 Christoph Rehmann (crehmann)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
// Configure the global tapping term (default: 200ms)
#define TAPPING_TERM 200
// Prevent normal rollover on alphas from accidentally triggering mods.
#define IGNORE_MOD_TAP_INTERRUPT
// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
#define TAPPING_FORCE_HOLD
// Apply the modifier on keys that are tapped during a short hold of a modtap
#define PERMISSIVE_HOLD
// Using the right side as master
#define MASTER_RIGHT
#ifdef HAPTIC_ENABLE
// this configuration has no effect because the haptic exclusion is implemented with
// __attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record)
// in the default keymap and reacts only to mouse clicks.
//#define NO_HAPTIC_MOD
#define NO_HAPTIC_FN
#define NO_HAPTIC_ALPHA
#define NO_HAPTIC_PUNCTUATION
#define NO_HAPTIC_NAV
#define NO_HAPTIC_NUMERIC
#define DRV_GREETING alert_750ms
#define DRV_MODE_DEFAULT sharp_tick1
#endif
#ifdef PS2_MOUSE_ENABLE
#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BTN_RIGHT)
#define PS2_MOUSE_SCROLL_BTN_SEND 500
#endif