qmk_sweep_skeletyl/keyboards/ergotaco
2021-11-29 08:22:10 -08:00
..
keymaps/default Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
config.h Remove DESCRIPTION, E-G (#11574) 2021-01-18 12:49:25 +11:00
ergotaco.c [Keyboard] ErgoTaco Support (#5504) 2019-03-29 10:39:28 -07:00
ergotaco.h Remove more cruft in keyboard files (#14288) 2021-09-03 17:09:30 +01:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
matrix.c [Core] Remove matrix_is_modified() and debounce_is_active() (#15349) 2021-11-29 08:22:10 -08:00
post_rules.mk Move non-assignment code to post_rules.mk (#14207) 2021-09-09 21:37:31 -07:00
readme.md name change 2021-01-07 13:23:31 -05:00
rules.mk Move non-assignment code to post_rules.mk (#14207) 2021-09-09 21:37:31 -07:00

Gergo

ErgoTaco

It's a Taco with a side of HASL. A 12 key fiesta of a board.

Keyboard Maintainer: Jane Bernhardt
Hardware Supported: ErgoTaco
Hardware Availability: gboards.ca

Firmware building

Clone the QMK Repo and install dfu-programmer, flash with:

make ergotaco:default:dfu

And reset your keyboard!

To just test if your build system is sane, try compiling the default keymap using:

make ergotaco:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Have an idea? Reach out to me!