qmk_sweep_skeletyl/keyboards/chromatonemini/chromatonemini.h
3araht 10005e9f39
Rotary encoder setting is revised to solve a malfunction. (#18227)
* Rotary encoder setting is revised to solve a mulfunction. UNUSED_PINS deleted.

* Encoder map applied.

* ENCODER_MAP_ENABLE moved to keymap level.

* Settings in rules.mk moved to info.json.

* picture sent to imgur. config.h streamlined.
2022-09-30 07:13:21 +01:00

119 lines
3.5 KiB
C

/* Copyright 2021 3araht
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
enc, sustain, \
up, \
left, right, k01, k03, k05, k07, k09, k11, k13, k15, k17, k19, k21, k23, k25, k27, k29, k31, k33, k35, k37, \
down, k02, k04, k06, k08, k10, k12, k14, k16, k18, k20, k22, k24, k26, k28, k30, k32, k34, k36 \
) { \
{ enc, down, left, right, up, k01, k02, sustain }, \
{ k03, k04, k05, k06, k07, k08, k09, KC_NO }, \
{ k10, k11, k12, k13, k14, k15, k16, KC_NO }, \
{ k17, k18, k19, k20, k21, k22, k23, KC_NO }, \
{ k24, k25, k26, k27, k28, k29, k30, KC_NO }, \
{ k31, k32, k33, k34, k35, k36, k37, KC_NO } \
}
#ifdef RGB_MATRIX_ENABLE
extern led_config_t g_led_config;
extern const uint8_t led_scale_indicator[12][12];
extern const uint8_t led_single_col_indicator[37][3];
// default base layer color
# define BASE_LAYER_COLOR RGB_DARKGOLDENROD
// border color
# define FLIP_BORDER_COLOR RGB_DARKRED
// flip entirely
# define FLIPB_LAYER_COLOR RGB_DARKYELLOW
// channel separation group
# define SEPALEFT_LAYER_COLOR RGB_DARKGREEN
# define SEPAHALF_LAYER_COLOR RGB_DARKGREEN
# define SEPARIGHT_LAYER_COLOR RGB_DARKGREEN
// Trans group
# define TRANS_LAYER_COLOR RGB_DARKORANGE
# define SEPALEFT_T_LAYER_COLOR RGB_DARKORANGE
# define SEPAHALF_T_LAYER_COLOR RGB_DARKORANGE
# define SEPARIGHT_T_LAYER_COLOR RGB_DARKORANGE
# define FLIPT_LAYER_COLOR RGB_DARKORANGE
#endif // RGB_MATRIX_ENABLE
// Defines names for use in _FN layer to specify which column to be used to turn on the LEDs.
// use this with led_single_col_indicator[37][3], ex. led_single_col_indicator[_FN_C2][0].
enum my_key_names {
_KEY01= 0,
_KEY02,
_KEY03,
_KEY04,
_KEY05,
_KEY06,
_KEY07,
_KEY08,
_KEY09,
_KEY10,
_KEY11,
_KEY12,
_KEY13,
_KEY14,
_KEY15,
_KEY16,
_KEY17,
_KEY18,
_KEY19,
_KEY20,
_KEY21,
_KEY22,
_KEY23,
_KEY24,
_KEY25,
_KEY26,
_KEY27,
_KEY28,
_KEY29,
_KEY30,
_KEY31,
_KEY32,
_KEY33,
_KEY34,
_KEY35,
_KEY36,
_KEY37,
};
#ifdef MIDI_ENABLE
extern MidiDevice midi_device;
#endif // MIDI_ENABLE
uint8_t shift_led_indicator_left(uint8_t scale_indicator_col);
uint8_t shift_led_indicator_right(uint8_t scale_indicator_col);