qmk_sweep_skeletyl/keyboards/adm42/rev4/config.h
Lorenzo Leonini 8be0496347
[Keyboard] Add ADM42 Keyboard (#17366)
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-06-16 11:20:31 -07:00

52 lines
1.9 KiB
C

/* Copyright 2020-2022 Lorenzo Leonini
* SPDX-License-Identifier: GPL-2.0-only
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define MATRIX_COL_PINS { C6, B6, B5, B4, D7, D6, F0, F1, F4, F5, F6, F7 }
#define MATRIX_ROW_PINS { C7, D5, D3, D2 }
#define QMK_LED E6
#define RGB_DI_PIN B7
#define DRIVER_LED_TOTAL 42
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 170
#define RGB_MATRIX_CENTER { 112, 32 }
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_LED_PROCESS_LIMIT 21
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 20
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_SAT_STEP 24
#define RGB_MATRIX_HUE_STEP 8
#define RGB_MATRIX_VAL_STEP 16
#define RGB_MATRIX_SPD_STEP 16
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGBLIGHT_MODE_STATIC_LIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_SPLASH