qmk_sweep_skeletyl/keyboards/handwired/dactyl_manuform/4x5/4x5.h

51 lines
1.7 KiB
C

#pragma once
#include "quantum.h"
#define XXX KC_NO
#ifndef FLIP_HALF
#define LAYOUT( \
L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \
L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \
L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \
L31, L32, R32, R33, \
L33, L34, R30, R31, \
L44, L43, R41, R40, \
L42, L41, R43, R42 \
) { \
{ L00, L01, L02, L03, L04 }, \
{ L10, L11, L12, L13, L14 }, \
{ L20, L21, L22, L23, L24 }, \
{ XXX, L31, L32, L33, L34 }, \
{ XXX, L41, L42, L43, L44 }, \
\
{ R04, R03, R02, R01, R00 }, \
{ R14, R13, R12, R11, R10 }, \
{ R24, R23, R22, R21, R20 }, \
{ XXX, R33, R32, R31, R30 }, \
{ XXX, R43, R42, R41, R40 } \
}
#else
#define LAYOUT( \
L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \
L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \
L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \
L31, L32, R32, R33, \
L33, L34, R30, R31, \
L43, L44, R40, R41, \
L41, L42, R42, R43 \
) { \
{ R04, R03, R02, R01, R00 }, \
{ R14, R13, R12, R11, R10 }, \
{ R24, R23, R22, R21, R20 }, \
{ XXX, R33, R32, R31, R30 }, \
{ XXX, R43, R42, R41, R40 }, \
\
{ L00, L01, L02, L03, L04 }, \
{ L10, L11, L12, L13, L14 }, \
{ L20, L21, L22, L23, L24 }, \
{ XXX, L31, L32, L33, L34 }, \
{ XXX, L41, L42, L43, L44 } \
}
#endif