qmk_sweep_skeletyl/keyboards/binepad/bn003/keymaps/default/keymap.c
binepad e4d46a1c00
[Keyboard] add binepad/bn003 (#10276)
* ADD BINEPAD/BN003

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/rules.mk

* Update keyboards/binepad/bn003/keymaps/via/keymap.c

* Update readme.md

added macro pad info

* Update keyboards/binepad/bn003/readme.md

* Update keyboards/binepad/bn003/bn003.c

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/info.json

* Update keyboards/binepad/bn003/rules.mk

* Update keyboards/binepad/bn003/rules.mk

* Update keyboards/binepad/bn003/rules.mk

* Update bn003.c

* Update keyboards/binepad/bn003/readme.md

* Update keyboards/binepad/bn003/rules.mk

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/keymaps/via/rules.mk

* Update keyboards/binepad/bn003/rules.mk
2020-09-12 03:11:30 -07:00

19 lines
294 B
C

#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_0,
KC_1,
KC_2
),
[1] = LAYOUT(
KC_NO,
KC_NO,
KC_NO
),
[2] = LAYOUT(
KC_NO,
KC_NO,
KC_NO
)
};