qmk_sweep_skeletyl/quantum/audio.h
2016-04-15 23:38:21 -04:00

23 lines
509 B
C

#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
typedef union {
uint8_t raw;
struct {
bool enable :1;
uint8_t level :7;
};
} audio_config_t;
void audio_toggle(void);
void audio_on(void);
void audio_off(void);
void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(double freq, int vol);
void stop_note(double freq);
void stop_all_notes();
void init_notes();
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat);