qmk_sweep_skeletyl/keyboards/handwired/hillside/46/46.h
mmccoyd aee738c61b
[Keyboard] Add Hillside 46 (#17968)
* 46: Copy from 52 and file rename

* 46: File internals refer to 46, not 52

* 46: Board remove row

* 46: Keymap: Lshift becomes ctrl, Rshift a symbol

- ESC and CAPs on upper thumbs
- AltGr and App on upper thumbs
- Page up/down on upper thumbs
- F11, F12 and mods for them on adjust

* 46: Readme update for json script, tweaks

* 46: Board fix LED count

* 46: Keymap: Arrows right, symmetric layer keys

* 46: Readme: Image link with and w/o outer pinkie

* 46: Keymap: link fixed image of nav layer

* 46: Keymap: fix reaching adj layer

Co-authored-by: mmccoyd <mmccoyd@cs.berkley.edu>
2022-08-13 20:10:01 +01:00

37 lines
1.4 KiB
C

// Copyright 2022 Michael McCoyd (@mmccoyd)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a mapping so keymap files can be more readable to humans.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts those identifiers into a two-dimensional array which
* represents the switch matrix.
*
* The identifiers could be anything, but for human sanity have the folowing form
* <Left or Right><Physical or thumb row><Circuit column counting from outer pinky>
*/
// clang-format off
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, L25, LT5, RT5, R25, R24, R23, R22, R21, R20, \
LT1, LT2, LT3, LT4, RT4, RT3, RT2, RT1 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ KC_NO, LT1, LT2, LT3, LT4, LT5 }, \
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ KC_NO, RT1, RT2, RT3, RT4, RT5 } \
}
// clang-format on