qmk_sweep_skeletyl/keyboards/helix/rev3_4rows/config.h
James Young 6f36eb469d
Remove unused IS_COMMAND() instances and Magic Key definitions (#14610)
* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9

* Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B

* Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D

* Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G

* Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired

* Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M

* Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R

* Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z

* Remove unused Magic Key definitions from keyboard-level config.h, 0-9

* Remove unused Magic Key definitions from keyboard-level config.h, A

* Remove unused Magic Key definitions from keyboard-level config.h, B

* Remove unused Magic Key definitions from keyboard-level config.h, C

* Remove unused Magic Key definitions from keyboard-level config.h, D-E

* Remove unused Magic Key definitions from keyboard-level config.h, F-H

* Remove unused Magic Key definitions from keyboard-level config.h, handwired

* Remove unused Magic Key definitions from keyboard-level config.h, I-K

* Remove unused Magic Key definitions from keyboard-level config.h, L-M

* Remove unused Magic Key definitions from keyboard-level config.h, N-R

* Remove unused Magic Key definitions from keyboard-level config.h, S-V

* Remove unused Magic Key definitions from keyboard-level config.h, W-Z

* Merge remote-tracking branch 'upstream/master' into clean/command_and_magic

* Remove remaining unused IS_COMMAND() instances from keyboard-level config.h
2021-09-26 02:57:20 -07:00

170 lines
5.7 KiB
C

/*
Copyright 2020 yushakobo
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#include <stdio.h>
/* USB Device descriptor parameter */
#define VENDOR_ID 0x3265 //yushakobo
#define PRODUCT_ID 0x0004 //Helix rev3 4rows
#define DEVICE_VER 0x0001
#define MANUFACTURER yushakobo
#define PRODUCT Helix rev3 4rows
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 7
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Split hand configration */
#define SPLIT_HAND_MATRIX_GRID D7,B2
#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
/* Dip switch on matrix grid */
#define DIP_SWITCH_MATRIX_GRID { {0,6}, {1,6}, {5,6}, {6,6} }
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
#define RGB_DI_PIN D3
#define RGBLED_NUM 50 // Number of LEDs
#ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
#endif
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_SPLIT
#define RGBLED_SPLIT { 25, 25 }
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Custom font */
#define OLED_FONT_H "keyboards/helix/common/glcdfont.c"
/* Encorder */
#define ENCODERS_PAD_A { B6 }
#define ENCODERS_PAD_B { B5 }
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0