qmk_sweep_skeletyl/keyboards/yanghu/unicorne
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

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* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
f411 Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00
keymaps Update use of legacy keycodes (#19120) 2022-11-22 22:07:47 +11:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
glcdfont.c
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md
rules.mk OLED: driver naming cleanups (#21710) 2023-08-15 10:30:34 +01:00
unicorne.c [Keyboard] Fix compilation issues for yanghu Unicorne (#15068) 2021-11-05 11:24:58 -07:00
unicorne.h Move split layouts to data driven (#20290) 2023-04-01 13:09:53 +11:00

Unicorne

Unicorne

A compact 40% (3x6_4) single-piece angled ortholinear ergo keyboard kit inspired by crkbd, Kyria, Ferris and Reviung41. Features OLED display, audio buzzer, RGB LED underglow as well as encoders.

To enter bootloader, long press the reset button for 3-5 seconds then release. More details can be found at keyboard wiki.

Make example for this keyboard (after setting up your build environment):

make yanghu/unicorne:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.