qmk_sweep_skeletyl/keyboards/xd60/keymaps/yuuki
MechMerlin 749916e6e2 Add standard layout to XD60 (#2925)
* add new layout and fix formatting

* Add 60_ansi layout so I can use my user space defined layouts

* Make QMK_KEYBOARD_H and LAYOUT renames

* update info.json file
2018-05-09 07:52:35 -07:00
..
keymap.c Add standard layout to XD60 (#2925) 2018-05-09 07:52:35 -07:00
README.md Improved README of yuuki and added RGB commands (#1983) 2017-11-08 11:13:06 -05:00

yuuki's Layout

Customized xd60 keymap with inspirations from HHKB and the layout I used on my Vortex Core (a 40% keyboard).

Programming Instructions

Change the layout in keymap.c then run make xd60:yuuki. The compiled file will be located in .build/xd60_yuuki.hex relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use dfu-programmer, and run:

  • reset keyboard by pressing the reset button on the back of the PCB
  • sudo dfu-programmer atmega32u4 erase
  • sudo dfu-programmer atmega32u4 flash .build/xd60_yuuki.hex
  • sudo dfu-programmer atmega32u4 start

Layout

Keyboard Layout

Upper row is default layer, bottom row is function layer. I Didn't include the symbols, such as @,# or $, as their placement is just as you'd expect it.

Summary of Changes

Key Function
Capslock Forward Slash when tapped and Left Control when held
Left Control Temporarily activate function layer
FN + ESC Grave
Space Cadet Shift Left Shift tapped writes ( and Right Shift tapped writes )
FN + HJKL Arrow Keys
Rightmost key in second row from bottom Temporarily activate function layer
FN + C ^
FN + V & (both for convenience as I use these keys a lot with VIM navigation and I find them hard reach)