9dbee3e23d
Co-authored-by: Nick Brassel <nick@tzarc.org>
46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
#include "quantum.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] =
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// The LAYOUT macro could work for this, but it was harder to figure out the
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// identity using it.
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// This is the identity layout.
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/*
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{
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{ {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} },
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{ {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} },
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{ {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} },
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{ {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} },
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{ {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} },
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{ {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} },
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{ {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} },
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{ {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} },
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{ {0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8} },
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{ {0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9} },
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};
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*/
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// This is the mirror, q <-> p, w <-> o, etc...
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{
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{ {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} },
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{ {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} },
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{ {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} },
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{ {0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8} },
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{ {0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9} },
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{ {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} },
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{ {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} },
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{ {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} },
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{ {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} },
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{ {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} },
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};
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# ifdef ENCODER_MAP_ENABLE
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {1, 0};
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# endif
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#endif
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