qmk_sweep_skeletyl/keyboards/treadstone48/rev1/rev1.h
marksard 4e3a96ff3e
Update treadstone48/rev2 info.json (#10241)
* Keyboard: add treeadstone48

* rename layout defines

* Use of pragma once

* move common include code

* fixed info.json

* change keymap layout from kc to normal

* fix alpha revision keymap

* fixed info.json

* remove USE_Link_Time_Optimization

* Updated treadstone48 info.json file

* remove kc define

* Nested layout macro 1/2

* Nested layout macro 2/2
2020-09-07 23:00:19 -07:00

210 lines
8.1 KiB
C

/* Copyright 2020 marksard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
// full Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
#define LAYOUT_full( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R00, R01, R02, R03, R04, R05, R40, R41, R42, R43, R44, R45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R10, R11, R12, R13, R14, R15, R50, R51, R52, R53, R54, R55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R20, R21, R22, R23, R24, R25, R60, R61, R62, R63, R64, R65, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R30, R31, R32, R33, R34, R35, R70, R71, R72, R73, R74, R75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ R45, R44, R43, R42, R41, R40 }, \
{ R55, R54, R53, R52, R51, R50 }, \
{ R65, R64, R63, R62, R61, R60 }, \
{ R75, R74, R73, R72, R71, R70 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R35, R34, R33, R32, R31, R30 }, \
}
#define K_N KC_NO
//////////////////////////////////////////////////////////////////////////////
// When only use Treadstone48.
// L75 is ExtraKey
//////////////////////////////////////////////////////////////////////////////
#define LAYOUT_base( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// When connecting Rhymestone to Treadstone48.
// L75 is ExtraKey
//////////////////////////////////////////////////////////////////////////////
#define LAYOUT_rs( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, R70, R71, R72, R73, R74, L75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ R40, R41, R42, R43, R44, K_N }, \
{ R50, R51, R52, R53, R54, K_N }, \
{ R60, R61, R62, R63, R64, K_N }, \
{ R70, R71, R72, R73, R74, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
// When use right hand side of the Rhymestone.
#ifdef RHYMESTONE_RIGHTHAND
#undef LAYOUT_rs
#define LAYOUT_rs( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, R70, R71, R72, R73, R74, L75 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ R44, R43, R42, R41, R40, K_N }, \
{ R54, R53, R52, R51, R50, K_N }, \
{ R64, R63, R62, R61, R60, K_N }, \
{ R74, R73, R72, R71, R70, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
#endif
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Alpha version keymap.
// L30 is ExtraKey
//////////////////////////////////////////////////////////////////////////////
#ifdef ANGELINA_KEYMAP
#undef LAYOUT_base
#undef LAYOUT_rs
#define LAYOUT_base( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, L30 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
#define LAYOUT_rs( \
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R70, R71, R72, R73, R74, L30 \
) \
{ \
{ L45, L44, L43, L42, L41, L40 }, \
{ L55, L54, L53, L52, L51, L50 }, \
{ L65, L64, L63, L62, L61, L60 }, \
{ L75, L74, L73, L72, L71, L70 }, \
{ L05, L04, L03, L02, L01, L00 }, \
{ L15, L14, L13, L12, L11, L10 }, \
{ L25, L24, L23, L22, L21, L20 }, \
{ L35, L34, L33, L32, L31, L30 }, \
{ R40, R41, R42, R43, R44, K_N }, \
{ R50, R51, R52, R53, R54, K_N }, \
{ R60, R61, R62, R63, R64, K_N }, \
{ R70, R71, R72, R73, R74, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
{ K_N, K_N, K_N, K_N, K_N, K_N }, \
}
#endif
//////////////////////////////////////////////////////////////////////////////