qmk_sweep_skeletyl/users/uqs/uqs.c
Jeff Epler 9632360caa
Use a macro to compute the size of arrays at compile time (#18044)
* Add ARRAY_SIZE and CEILING utility macros

* Apply a coccinelle patch to use ARRAY_SIZE

* fix up some straggling items

* Fix 'make test:secure'

* Enhance ARRAY_SIZE macro to reject acting on pointers

The previous definition would not produce a diagnostic for
```
int *p;
size_t num_elem = ARRAY_SIZE(p)
```
but the new one will.

* explicitly get definition of ARRAY_SIZE

* Convert to ARRAY_SIZE when const is involved

The following spatch finds additional instances where the array is
const and the division is by the size of the type, not the size of
the first element:
```
@ rule5a using "empty.iso" @
type T;
const T[] E;
@@

- (sizeof(E)/sizeof(T))
+ ARRAY_SIZE(E)

@ rule6a using "empty.iso" @
type T;
const T[] E;
@@

- sizeof(E)/sizeof(T)
+ ARRAY_SIZE(E)
```

* New instances of ARRAY_SIZE added since initial spatch run

* Use `ARRAY_SIZE` in docs (found by grep)

* Manually use ARRAY_SIZE

hs_set is expected to be the same size as uint16_t, though it's made
of two 8-bit integers

* Just like char, sizeof(uint8_t) is guaranteed to be 1

This is at least true on any plausible system where qmk is actually used.

Per my understanding it's universally true, assuming that uint8_t exists:
https://stackoverflow.com/questions/48655310/can-i-assume-that-sizeofuint8-t-1

* Run qmk-format on core C files touched in this branch

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-08-30 10:20:04 +02:00

584 lines
19 KiB
C

// Copyright 2022 Ulrich Spörlein (@uqs)
// SPDX-License-Identifier: GPL-2.0-or-later
// vi:et sw=4:
#include "uqs.h"
// LOG:
// late Jan 2020, got Ohkeycaps Dactyl Manuform 5x6
// https://play.typeracer.com shows about 75-80wpm (en) or ~400cpm (de) on my classic keeb.
// Never did proper touch typing, basically didn't use ring finger much, mostly index/middle and pinky (only to hold down modifiers, really).
// Feb 2020, switching to Colemak DH after 30 years of Qwerty, uh oh...
// mid Feb, 20wpm/87% on monkeytype.com (no punct, numbers)
// early March, 28wpm/90% on MT (plus punct./numbers from here on); 25wpm on typeracer
// early April, 35wpm/92% on MT; 41wpm on typeracer
// early May, 45wpm/96% on MT; 46wpm on typeracer; my qwerty is deteriorating, I need to look at the keys more and more o_O
// early June, 49wpm/95% on MT (sigh ...); 50wpm on typeracer;
// early July, 50wpm/96% on MT (...); 52wpm/96% on typeracer;
// early August, 55wpm/96% on MT; 55wpm/98% on typeracer;
// early September, 57wpm/97% on MT; 58wpm/97% on typeracer;
// early October, 59wpm/96% on MT; 61wpm/97% on typeracer;
// November, 56wpm/97% on MT; 62wpm/98% on typeracer;
// December, 62wpm/96% on MT; 66wpm/98% on typeracer;
// January, 61wpm/97% on MT; 65wpm/98% on typeracer;
// February, 64wpm/97% on MT; 67wpm/98% on typeracer; my qwerty on the laptop is still fine, but I miss my shortcuts badly.
//
// So that's one year on Colemak. Was it worth the switch? Probably not, though
// I also had to first learn proper technique, but that was actually swift, as
// the keyboard nicely forces that on you. I really like home row mods though,
// they are so comfy. Need to rethink my combos some more, still.
#ifdef RGBLIGHT_LAYERS
layer_state_t default_layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(L_QWER, layer_state_cmp(state, L_QWER));
rgblight_set_layer_state(L_WASD, layer_state_cmp(state, L_WASD));
rgblight_set_layer_state(L_COLM, layer_state_cmp(state, L_COLM));
return state;
}
#endif
layer_state_t layer_state_set_user(layer_state_t state) {
#if 0
// defining layer L_FUNC when both keys are pressed
state = update_tri_layer_state(state, L_EXTD, L_NUM, L_FUNC);
#endif
#ifdef RGBLIGHT_LAYERS
rgblight_set_layer_state(L_EXTD, layer_state_cmp(state, L_EXTD));
rgblight_set_layer_state(L_NUM, layer_state_cmp(state, L_NUM));
rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, L_FUNC));
rgblight_set_layer_state(L_MOUSE, layer_state_cmp(state, L_MOUSE));
#else
#endif
return state;
}
#ifdef RGBLIGHT_LAYERS
// NOTE: at most 2 elements, last one needs to be RGBLIGHT_END_SEGMENTS
typedef rgblight_segment_t rgblight_layer_t[3];
const rgblight_layer_t PROGMEM my_rgb_segments[] = {
[L_QWER] = {{0, RGBLED_NUM, HSV_WHITE}, RGBLIGHT_END_SEGMENTS},
[L_WASD] = {{0, RGBLED_NUM/2, HSV_RED}, {RGBLED_NUM/2, RGBLED_NUM/2, HSV_OFF}, RGBLIGHT_END_SEGMENTS},
[L_COLM] = {{0, RGBLED_NUM, HSV_GREEN}, RGBLIGHT_END_SEGMENTS},
[L_EXTD] = {{0, RGBLED_NUM, HSV_BLUE}, RGBLIGHT_END_SEGMENTS},
[L_NUM] = {{0, RGBLED_NUM, HSV_ORANGE}, RGBLIGHT_END_SEGMENTS},
[L_FUNC] = {{0, RGBLED_NUM, HSV_YELLOW}, RGBLIGHT_END_SEGMENTS},
[L_MOUSE]= {{0, RGBLED_NUM, HSV_PURPLE}, RGBLIGHT_END_SEGMENTS},
};
// This array needs pointers, :/
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = {
my_rgb_segments[L_QWER],
my_rgb_segments[L_WASD],
my_rgb_segments[L_COLM],
my_rgb_segments[L_EXTD],
my_rgb_segments[L_NUM],
my_rgb_segments[L_FUNC],
my_rgb_segments[L_MOUSE],
};
_Static_assert(ARRAY_SIZE(my_rgb_layers) ==
ARRAY_SIZE(my_rgb_segments),
"Number of rgb_segment definitions does not match up!");
#endif
#ifdef COMBO_ENABLE
enum combo_events {
C_AUML,
C_OUML,
C_UUML,
C_SZ,
C_CBR,
C_PRN,
C_BRC,
};
// Maybe use this?
// #define COMBO_ONLY_FROM_LAYER L_COLM
// The official way has way too much duplication and intermediate names for my taste...
const uint16_t PROGMEM my_action_combos[][3] = {
[C_AUML] = {KC_G_A, KC_W, COMBO_END},
[C_OUML] = {KC_G_O, KC_Y, COMBO_END},
[C_UUML] = {KC_C_N, KC_U, COMBO_END},
[C_SZ] = {KC_S_S, KC_Z, COMBO_END},
[C_CBR] = {KC_COLN, KC_LCBR, COMBO_END},
[C_PRN] = {KC_LCBR, KC_LPRN, COMBO_END},
[C_BRC] = {KC_LPRN, KC_LBRC, COMBO_END},
};
const uint16_t PROGMEM my_combos[][4] = {
{KC_LPRN, KC_F, KC_P, COMBO_END},
{KC_RPRN, KC_C, KC_D, COMBO_END},
{KC_LCBR, KC_W, KC_F, COMBO_END},
{KC_RCBR, KC_X, KC_C, COMBO_END},
{KC_TAB, KC_G_A, KC_A_R, COMBO_END},
{KC_BSLS, KC_B, KC_J, COMBO_END}, // remove this?
{KC_BSLS, KC_F, KC_U, COMBO_END},
{LSFT(KC_BSLS), KC_P, KC_L, COMBO_END},
{KC_MINUS, KC_C_T, KC_C_N, COMBO_END},
{LSFT(KC_MINUS), KC_D, KC_H, COMBO_END},
{KC_GRV, KC_Q, KC_W, COMBO_END}, // remove this?
{KC_GRV, KC_C, KC_COMM, COMBO_END},
{LSFT(KC_GRV), KC_G, KC_M, COMBO_END},
{KC_BTN3, KC_BTN1, KC_BTN2, COMBO_END},
{KC_BTN1, KC_BTN2, KC_BTN3, COMBO_END},
};
const uint16_t COMBO_LEN = ARRAY_SIZE(my_action_combos) + ARRAY_SIZE(my_combos);
#define MY_ACTION_COMBO(ck) \
[ck] = { .keys = &(my_action_combos[ck][0]) }
#define MY_COMBO(ck) \
{ .keys = &(my_combos[ck][1]), .keycode = my_combos[ck][0] }
// NOTE: while my_combos can live in PROGMEM, the key_combos data also
// contains state that is tweaked at runtime, so we need to indirect. Ugh.
#define COMBO_STATICALLY
#ifdef COMBO_STATICALLY
// TODO: fill this at runtime with a loop?
combo_t key_combos[] = {
MY_ACTION_COMBO(0),
MY_ACTION_COMBO(1),
MY_ACTION_COMBO(2),
MY_ACTION_COMBO(3),
MY_ACTION_COMBO(4),
MY_ACTION_COMBO(5),
MY_ACTION_COMBO(6),
MY_COMBO(0),
MY_COMBO(1),
MY_COMBO(2),
MY_COMBO(3),
MY_COMBO(4),
MY_COMBO(5),
MY_COMBO(6),
MY_COMBO(7),
MY_COMBO(8),
MY_COMBO(9),
MY_COMBO(10),
MY_COMBO(11),
MY_COMBO(12),
MY_COMBO(13),
MY_COMBO(14),
};
_Static_assert(ARRAY_SIZE(key_combos) ==
(ARRAY_SIZE(my_action_combos) + ARRAY_SIZE(my_combos)),
"Number of combo definitions does not match up!");
#else
combo_t key_combos[ARRAY_SIZE(my_action_combos) + ARRAY_SIZE(my_combos)];
#endif
void process_combo_event(uint16_t combo_index, bool pressed) {
switch (combo_index) {
case C_AUML:
if (pressed) {
tap_code16(KC_RALT);
tap_code16(LSFT(KC_QUOT));
tap_code16(KC_A);
}
break;
case C_OUML:
if (pressed) {
tap_code16(KC_RALT);
tap_code16(LSFT(KC_QUOT));
tap_code16(KC_O);
}
break;
case C_UUML:
if (pressed) {
tap_code16(KC_RALT);
tap_code16(LSFT(KC_QUOT));
tap_code16(KC_U);
}
break;
case C_SZ:
if (pressed) {
tap_code16(KC_RALT);
tap_code16(KC_S);
tap_code16(KC_S);
}
break;
case C_CBR:
if (pressed) {
tap_code16(KC_LCBR);
tap_code16(KC_RCBR);
tap_code16(KC_LEFT);
}
break;
case C_PRN:
if (pressed) {
tap_code16(KC_LPRN);
tap_code16(KC_RPRN);
tap_code16(KC_LEFT);
}
break;
case C_BRC:
if (pressed) {
tap_code16(KC_LBRC);
tap_code16(KC_RBRC);
tap_code16(KC_LEFT);
}
break;
}
}
#endif
void keyboard_post_init_user(void) {
#ifndef KEYBOARD_preonic_rev3
default_layer_set(1ul << L_COLM);
#endif
#ifdef RGBLIGHT_LAYERS
// Enable the LED layers
rgblight_layers = my_rgb_layers;
rgblight_set_layer_state(0, true);
#endif
#if defined(COMBO_ENABLE) && !defined(COMBO_STATICALLY)
uint8_t i = 0;
for (; i < ARRAY_SIZE(my_action_combos); i++) {
key_combos[i].keys = &(my_action_combos[i][0]);
}
for (uint8_t j = 0; j < ARRAY_SIZE(my_combos); j++, i++) {
key_combos[i].keycode = my_combos[j][0];
key_combos[i].keys = &(my_combos[j][1]);
}
#endif
}
uint16_t key_timer;
bool delkey_registered;
bool num_layer_was_used;
bool extd_layer_was_used;
// These keep state about the long-press-means-umlaut keys.
bool auml_pressed;
bool ouml_pressed;
bool uuml_pressed;
void maybe_send_umlaut(uint16_t keycode, bool *is_pressed) {
// Some other key did _not_ already re-arm this key, so now we need to do
// that ourselves.
if (*is_pressed) {
*is_pressed = false;
// If released within the timer, then just KC_A, KC_O, KC_U
if (timer_elapsed(key_timer) < TAPPING_TERM) {
tap_code16(keycode);
} else {
tap_code16(KC_RALT);
tap_code16(LSFT(KC_QUOT));
tap_code16(keycode);
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// TODO: why not use key_timer here? is it dynamic or not?
static uint16_t extd_layer_timer;
if (layer_state_is(L_EXTD) && record->event.pressed) {
extd_layer_was_used = true;
}
if (layer_state_is(L_NUM) && record->event.pressed) {
num_layer_was_used = true;
}
// An umlaut key was pressed previously (but will only emit the key on
// release), but we've pressed a different key now, so fire the regular key,
// re-arm it and continue with whatever actual key was pressed just now.
if (record->event.pressed) {
if (auml_pressed) {
tap_code16(KC_A);
auml_pressed = false;
}
if (ouml_pressed) {
tap_code16(KC_O);
ouml_pressed = false;
}
if (uuml_pressed) {
tap_code16(KC_U);
uuml_pressed = false;
}
}
switch (keycode) {
// From https://github.com/qmk/qmk_firmware/issues/6053
case LT_EXTD_ESC:
if (record->event.pressed) {
extd_layer_was_used = false;
extd_layer_timer = timer_read();
layer_on(L_EXTD);
} else {
layer_off(L_EXTD);
unregister_mods(MOD_BIT(KC_LALT)); // undo what ALT_TAB might've set
// NOTE: need to track whether we made use of the extd layer and
// that all happened within the tapping term. Otherwise we'd emit
// that layer key code _plus_ an extra Esc.
if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !extd_layer_was_used) {
tap_code(KC_ESC);
}
}
return true;
case LT_NUM_BSPC:
if (record->event.pressed){
num_layer_was_used = false;
extd_layer_timer = timer_read();
layer_on(L_NUM);
} else {
layer_off(L_NUM);
// NOTE: Custom LT method so that any press of a key on that layer will prevent the backspace.
if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !num_layer_was_used) {
tap_code(KC_BSPC);
}
}
return true;
case LT_MOUSE_ALT_SHIFT_INS:
if (record->event.pressed) {
key_timer = timer_read();
layer_on(L_MOUSE);
} else {
layer_off(L_MOUSE);
if (timer_elapsed(key_timer) < TAPPING_TERM) {
tap_code16(LALT(LSFT(KC_INS)));
}
}
return true;
case LT_FUNC_SHIFT_INS:
if (record->event.pressed) {
key_timer = timer_read();
layer_on(L_FUNC);
} else {
layer_off(L_FUNC);
if (timer_elapsed(key_timer) < TAPPING_TERM) {
tap_code16(LSFT(KC_INS));
}
}
return true;
#if 1
/* Looks like PERMISSIVE_HOLD on LT and OSM doesn't work properly. This
* is probaby https://github.com/qmk/qmk_firmware/issues/8971
*/
case OSM_GUI:
/* OSM(MOD_LGUI) is delaying the event, but I need immediate triggering
* of the modifier to move windows around with the mouse. If only
* tapped, however, have it be a win OSM */
if (record->event.pressed) {
key_timer = timer_read();
register_mods(MOD_BIT(KC_LGUI));
} else {
unregister_mods(MOD_BIT(KC_LGUI));
if (timer_elapsed(key_timer) < TAPPING_TERM) {
add_oneshot_mods(MOD_BIT(KC_LGUI));
} else {
del_oneshot_mods(MOD_BIT(KC_LGUI));
}
}
return true;
// Why do I have to roll my own? It seems the original ones work on
// keyrelease, at which time I might have let go of the layer tap
// already, so I cannot roll them fast...
case OSM_SFT:
if (record->event.pressed) {
key_timer = timer_read();
register_mods(MOD_BIT(KC_LSFT));
} else {
unregister_mods(MOD_BIT(KC_LSFT));
if (timer_elapsed(key_timer) < TAPPING_TERM) {
add_oneshot_mods(MOD_BIT(KC_LSFT));
} /*else {
del_oneshot_mods(MOD_BIT(KC_LSFT));
}*/
}
return true;
case OSM_CTL:
if (record->event.pressed) {
key_timer = timer_read();
register_mods(MOD_BIT(KC_LCTL));
} else {
unregister_mods(MOD_BIT(KC_LCTL));
if (timer_elapsed(key_timer) < TAPPING_TERM) {
add_oneshot_mods(MOD_BIT(KC_LCTL));
} /*else {
del_oneshot_mods(MOD_BIT(KC_LCTL));
}*/
}
return true;
case OSM_ALT:
if (record->event.pressed) {
key_timer = timer_read();
register_mods(MOD_BIT(KC_LALT));
} else {
unregister_mods(MOD_BIT(KC_LALT));
if (timer_elapsed(key_timer) < TAPPING_TERM) {
add_oneshot_mods(MOD_BIT(KC_LALT));
} /*else {
del_oneshot_mods(MOD_BIT(KC_LALT));
}*/
}
return true;
#else
#define OSM_ALT OSM(MOD_LALT)
#define OSM_CTL OSM(MOD_LCTL)
#define OSM_GUI OSM(MOD_LGUI)
#define OSM_SFT OSM(MOD_LSFT)
#endif
// Obsoleted by using combos for umlauts now.
case KC_A_AE:
if (record->event.pressed) {
key_timer = timer_read();
auml_pressed = true;
} else {
maybe_send_umlaut(KC_A, &auml_pressed);
}
break;
case KC_O_OE:
if (record->event.pressed) {
key_timer = timer_read();
ouml_pressed = true;
} else {
maybe_send_umlaut(KC_O, &ouml_pressed);
}
break;
case KC_U_UE:
if (record->event.pressed) {
key_timer = timer_read();
uuml_pressed = true;
} else {
maybe_send_umlaut(KC_U, &uuml_pressed);
}
break;
case MINS_UNDSCR:
if (record->event.pressed) {
key_timer = timer_read();
} else {
if (timer_elapsed(key_timer) < TAPPING_TERM) {
// Can't send KC_KP_MINUS, it doesn't compose to, say →
tap_code16(KC_MINUS);
} else {
tap_code16(KC_UNDERSCORE);
}
}
break;
case ALT_TAB:
if (record->event.pressed) {
register_mods(MOD_BIT(KC_LALT));
tap_code16(KC_TAB);
}
break;
case INS_HARD:
// Do Alt-Shift-Ins first to have xdotool copy from SELECTION to CLIPBOARD, then Shift-Ins to paste.
if (record->event.pressed) {
tap_code16(LSFT(LALT(KC_INS)));
} else {
tap_code16(LSFT(KC_INS));
}
break;
case SHIFT_INS:
if (record->event.pressed) {
// when keycode is pressed
key_timer = timer_read();
// Shift when held ...
register_mods(MOD_BIT(KC_RSFT));
} else {
// If released within the timer, then Shift+Ins
if (timer_elapsed(key_timer) < TAPPING_TERM) {
tap_code16(KC_INS);
}
unregister_mods(MOD_BIT(KC_RSFT));
}
break;
case ALT_SHIFT_INS:
if (record->event.pressed) {
key_timer = timer_read();
// Shift when held ...
register_mods(MOD_BIT(KC_LSFT));
} else {
// If released within the timer, then Shift+Alt+Ins
if (timer_elapsed(key_timer) < TAPPING_TERM) {
register_mods(MOD_BIT(KC_LALT));
tap_code16(KC_INS);
}
// Note: this makes xev(1) see KeyPress for Meta_L but KeyRelease for Alt_L
unregister_mods(MOD_BIT(KC_LSFT) | MOD_BIT(KC_LALT));
}
break;
/*
* Obsoleted by making tmux understand Ctrl-(Shift)-Tab natively.
case TM_NEXT:
if (record->event.pressed) SEND_STRING(SS_LCTRL("a") "n");
break;
case TM_PREV:
if (record->event.pressed) SEND_STRING(SS_LCTRL("a") "p");
break;
*/
// TODO: use key overrides to turn, e.g. Win+Ctrl-Tab into VIM_NEXT.
// Not sure why Ctrl-Pgup works in vim, but not in vim-inside-tmux.
case VIM_NEXT:
if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_TAP(X_T));
break;
case VIM_PREV:
if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_LSFT("t"));
break;
case WIN_LEFT:
if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_H));
break;
case WIN_DN:
if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_J));
break;
case WIN_UP:
if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_K));
break;
case WIN_RGHT:
if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_L));
break;
}
return true;
}
#ifdef LEADER_ENABLE
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
#ifdef UCIS_ENABLE
SEQ_ONE_KEY(KC_U) {
qk_ucis_start();
}
#endif
SEQ_ONE_KEY(KC_H) {
send_unicode_string("ᕕ( ᐛ )ᕗ"); // happy
}
SEQ_ONE_KEY(KC_D) {
send_unicode_string("ಠ_ಠ"); // disapproval
}
SEQ_ONE_KEY(KC_L) {
send_unicode_string("( ͡° ͜ʖ ͡°)"); // lenny
}
SEQ_ONE_KEY(KC_S) {
send_unicode_string("¯\\_(ツ)_/¯"); // shrug
}
// tableflip (LEADER - TF)
SEQ_TWO_KEYS(KC_T, KC_F) {
//set_unicode_input_mode(UC_LNX);
//send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
send_unicode_string("(╯°□°)╯︵ ┻━┻");
}
// untableflip
SEQ_THREE_KEYS(KC_U, KC_T, KC_F) {
//set_unicode_input_mode(UC_LNX);
//send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
send_unicode_string("┬─┬ノ( º _ ºノ)");
}
}
}
#endif
#ifdef UCIS_ENABLE
// 3 codepoints at most, otherwise increase UCIS_MAX_CODE_POINTS
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("look", 0x0CA0, 0x005F, 0x0CA0) // ಠ_ಠ
);
#endif