qmk_sweep_skeletyl/keyboards/mechkeys/mechmini
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
v1 Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
v2 Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md move mechkeys keyboards into the mechkeys/ vendor folder (#15760) 2022-02-11 22:41:10 +00:00
rules.mk move mechkeys keyboards into the mechkeys/ vendor folder (#15760) 2022-02-11 22:41:10 +00:00

Mechmini

mechmini

A 40% compact ortholinear/staggered keyboard.

Version 1 was originally bootmapper (ps2avrGB) and can be ported to QMK following the v1 readme (../mechmini/v1/readme.md). This version is no longer in production.

Version 2 (Mechmini 2.0) was shipped powered by QMK More info on MECHKEYS.

Keyboard Maintainer: QMK Community (version 1) & TurboMech (version 2 - aka Mechmini 2.0)

Hardware Supported: Mechmini keyboard

Hardware Availability: MECHKEYS

Make example for this keyboard (after setting up your build environment), this will make the Mechmini 2.0 default keymap (split space) - please see v1 readme for v1 make instructions:

make mechkeys/mechmini:default

See build environment setup then the make instructions for more information.

Mechmini Notes

There are 2 versions of the Mechmini keyboard. Please read the readme for the version you have for make instructions.