qmk_sweep_skeletyl/keyboards/wsk/kodachi50/kodachi50.h
worldspawn00 f44a89ca77
[Keyboard] adding keyboard: kodachi50 (#7976)
* kodachi50

* Amendeded with collaborator suggestions

* Add a missing key to layer 2 top row

Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
2020-02-07 19:37:46 -08:00

20 lines
840 B
C

#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K76, K75, K74, K73, K72, K71, K70, \
K10, K11, K12, K13, K14, K15, K16, K66, K65, K64, K63, K62, K61, K60, \
K20, K21, K22, K23, K24, K25, K35, K26, K56, K55, K54, K53, K52, K51, K50, \
K30, K31, K32, K34, K36, K46, K44, K43, K42, K41, K40 \
) { \
{ K00, K01, K02, K03, K04, K05, K06 }, \
{ K10, K11, K12, K13, K14, K15, K16 }, \
{ K20, K21, K22, K23, K24, K25, K26 }, \
{ K30, K31, K32, KC_NO, K34, K35, K36 }, \
{ K40, K41, K42, K43, K44, KC_NO, K46 }, \
{ K50, K51, K52, K53, K54, K55, K56 }, \
{ K60, K61, K62, K63, K64, K65, K66 }, \
{ K70, K71, K72, K73, K74, K75, K76 } \
}