qmk_sweep_skeletyl/users/xulkal/config.h
2019-05-13 07:58:15 -07:00

38 lines
1.1 KiB
C

#pragma once
#undef TAPPING_FORCE_HOLD
#undef TAPPING_TERM
#define TAPPING_TERM 175
#define LSPO_KEYS KC_LSFT, KC_TRNS, KC_LBRC
#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC
#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS
#define RCPC_KEYS KC_RCTL, KC_TRNS, KC_EQL
// Running out of firmware space
#if defined(__AVR__)
#undef RGB_MATRIX_KEYPRESSES
#undef RGB_MATRIX_KEYRELEASES
#undef RGB_MATRIX_FRAMEBUFFER_EFFECTS
#else
#define RGB_MATRIX_KEYPRESSES
#undef RGB_MATRIX_KEYRELEASES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#endif
// No need for the single versions when multi performance isn't a problem =D
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
// Don't like or feel to identical to other effects
#if defined(__AVR__)
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#endif