qmk_sweep_skeletyl/keyboards/massdrop/alt/keymaps/pregame/keymap.h
elijahblake 6dc2d5956f
[Keymap] add massdrop/alt:pregame (#8953)
Pulled some functionality from the endgame keymap for the Drop Ctrl.

* very shortened version of the Endgame keymap

* fixed pictures

* fixed link

* fixed link

* fix files

* add GREEN RGB

* fixed GREEN RGB

* not supposed to be in my fork...

* wasn't supposed to be in my fork.

* I have fixed the layer 0 RGB Settings; you can now apply layer using "COLOR" in the layout template.

* I've renamed to pregame, fixed several files

* added Underglow RGB layout, changed def
ault RGB color

* fixed the color of the default profile like i want it

* Added IRL Photo

* Update keymap.c

disabled debugging.

* Update keymap.c

* Update config.h

* Update README.md

* Update keymap.h

* Changed some settings on rules for clean up.

* Changed some settings on rules for clean up.

* fixed some errors, cleaned things up

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Fixed changes recommended by Fauxpark

* Added changes recommended by fauxpark

* trying to fix my repo

* Still trying to fix merge issues

* changed to lowercase

* Delete reading.md

* Trying to rebase my repo

* stuck in rebase loop trying to fix local files and update

* updating readme file
2020-11-18 15:54:53 -08:00

58 lines
2 KiB
C

/* Copyright 2020 elijahblake81
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// HID has not yet been implemented for this keyboard
// #include "raw_hid.h"
#define MILLISECONDS_IN_SECOND 1000
// These are just to make it neater to use builtin HSV values in the keymap
#define RED {HSV_RED}
#define CORAL {HSV_CORAL}
#define ORANGE {HSV_ORANGE}
#define GOLDEN {HSV_GOLDENROD}
#define GOLD {HSV_GOLD}
#define YELLOW {HSV_YELLOW}
#define CHART {HSV_CHARTREUSE}
#define GREEN {HSV_GREEN}
#define SPRING {HSV_SPRINGGREEN}
#define TURQ {HSV_TURQUOISE}
#define TEAL {HSV_TEAL}
#define CYAN {HSV_CYAN}
#define AZURE {HSV_AZURE}
#define BLUE {HSV_BLUE}
#define PURPLE {HSV_PURPLE}
#define MAGENT {HSV_MAGENTA}
#define PINK {HSV_PINK}
//========================================================== CONFIGURABLE DEFAULTS ==========================================================
extern bool g_suspend_state;
extern rgb_config_t rgb_matrix_config;
bool disable_layer_color;
enum alt_keycodes {
U_T_AUTO = SAFE_RANGE, // USB Extra Port Toggle Auto Detect / Always Active
U_T_AGCR, // USB Toggle Automatic GCR control
DBG_TOG, // DEBUG Toggle On / Off
DBG_MTRX, // DEBUG Toggle Matrix Prints
DBG_KBD, // DEBUG Toggle Keyboard Prints
DBG_MOU, // DEBUG Toggle Mouse Prints
MD_BOOT, // Restart into bootloader after hold timeout
};