qmk_sweep_skeletyl/keyboards/roadkit/roadkit.h
Jack Humbert d2ff66a985 Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives

* start layout compilation

* split ergodoxes up

* don't compile all layouts for everything

* might seg fault

* reset layouts variable

* actually reset layouts

* include rules.mk instead

* remove includes from rules.mk

* update variable setting

* load visualizer from path

* adds some more examples

* adds more layouts

* more boards added

* more boards added

* adds documentation for layouts

* use lowercase names for LAYOUT_

* add layout.json files for each layout

* add community folder, default keymaps for layouts

* touch-up default layouts

* touch-up layouts, some keyboard rules.mk

* update documentation for layouts

* fix up serial/i2c switches
2017-08-23 22:29:07 -04:00

35 lines
721 B
C

#ifndef ROADKIT_H
#define ROADKIT_H
#include "quantum.h"
// This is a shortcut to help you visually see your layout.
#define KEYMAP( \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K23, \
K30, K32 \
) \
{ \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, KC_NO }, \
{ K20, K21, K22, K23 }, \
{ K30, KC_NO, K32, KC_NO } \
}
#define SINGLES_KEYMAP( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) \
{ \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 } \
}
#define LAYOUT_ortho_4x4 SINGLES_KEYMAP
#endif