qmk_sweep_skeletyl/keyboards/unison/v04/config.h

114 lines
3.6 KiB
C

/*
Copyright 2021 Takeshi Nishio
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* key matrix size */
/* NOTE: With Round-Robin matrix, set same size for both. */
#define MATRIX_ROWS 10
#define MATRIX_COLS 10
/* key matrix pins */
/* NOTE: With Round-Robin matrix, set same pins for both. */
#define MATRIX_ROW_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
#define MATRIX_COL_PINS { B3, E6, F1, F5, F7, B2, F0, F4, F6, C7 }
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
/* Rotary Encoder */
#ifdef ENCODER_ENABLE
#define ENCODERS_PAD_A { B0, D2, D5, D6, B4 }
#define ENCODERS_PAD_B { B1, D3, D4, D7, B5 }
#define ENCODER_RESOLUTION 4 //the default & suggested is 4
#endif
/* Audio */
#ifdef AUDIO_ENABLE
#define AUDIO_PIN C6
#define AUDIO_PIN_ALT B6
#define AUDIO_CLICKY
#define MUSIC_MAP
#endif
/* RGB Lighting */
#define RGB_DI_PIN B7
#ifdef RGB_DI_PIN
#define RGBLED_NUM 7 // Layer Indicator(2) + Rotary Encoder(5)
#define RGBLIGHT_LED_MAP {1, 2, 0, 3, 4, 5, 6} // align LEDs from Left to Right
#define RGBLIGHT_HUE_STEP 4
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== Lighting Layers ==*/
#define RGBLIGHT_LAYERS
// #define RGBLIGHT_MAX_LAYERS 2
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/*
* BOOTMAGIC Lite
* Hold Left-Top key to enter bootloader.
*
* NOTE:
* With Round-Robin matrix, diagonal position is always High.
* So, the default (0,0) is always judged as hold and keyboard enters bootloader.
* To prevent this, set specific position for it.
*/
#define BOOTMAGIC_LITE_ROW 5
#define BOOTMAGIC_LITE_COLUMN 0
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT