111 lines
4.7 KiB
C
111 lines
4.7 KiB
C
/*
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* Copyright (C) 2021 System76
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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// Key matrix size
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 14
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/*
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* Key matrix pins
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* ROWS: AVR pins used for rows, top to bottom
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* COLS: AVR pins used for columns, left to right
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*/
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#define MATRIX_ROW_PINS { F0, F1, F4, F5, F6, F7 }
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#define MATRIX_COL_PINS { D7, C7, C6, B6, B5, B4, D6, D4, E6, D5, D3, D2, B7, B0 }
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/*
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* Diode Direction
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* COL2ROW = COL => Anode (+), ROW => Cathode (-)
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* ROW2COL = ROW => Anode (+), COL => Cathode (-)
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*/
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#define DIODE_DIRECTION COL2ROW
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// Set 0 if debouncing isn't needed
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#define DEBOUNCE 5
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DI_PIN E2
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# define RGB_MATRIX_LED_COUNT 84
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# define RGB_MATRIX_KEYPRESSES // Reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // Reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Enables framebuffer effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // Turns off effects when suspended
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// Limit brightness to support USB-A at 0.5 A
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// TODO: Do this dynamically based on power source
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 176 // Limits maximum brightness of LEDs to 176 out of 255. If not defined, maximum brightness is set to 255
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# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Sets the default mode, if none has been set
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# define RGB_MATRIX_DEFAULT_HUE 142 // Sets the default hue value, if none has been set
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# define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
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# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
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# define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
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# define RGB_MATRIX_DISABLE_KEYCODES // Disables control of rgb matrix by keycodes (must use code functions to control the feature)
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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#endif // RGB_MATRIX_ENABLE
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// Mechanical locking support; use KC_LCAP, KC_LNUM, or KC_LSCR instead in keymap
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#define LOCKING_SUPPORT_ENABLE
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// Locking resynchronize hack
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#define LOCKING_RESYNC_ENABLE
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// I2C {
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#define F_SCL 100000UL // Run I2C bus at 100 kHz
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#define I2C_START_RETRY_COUNT 20
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#define I2C_TIMEOUT 100 // milliseconds
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// } I2C
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// EEPROM {
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#define EEPROM_SIZE 1024
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// TODO: Refactor with new user EEPROM code (coming soon)
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#define EEPROM_MAGIC 0x76EC
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#define EEPROM_MAGIC_ADDR 64
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// Bump this every time we change what we store
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// This will automatically reset the EEPROM with defaults
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// and avoid loading invalid data from the EEPROM
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#define EEPROM_VERSION 0x02
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#define EEPROM_VERSION_ADDR (EEPROM_MAGIC_ADDR + 2)
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// } EEPROM
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// Dynamic keymap {
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#define DYNAMIC_KEYMAP_LAYER_COUNT 4
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#define DYNAMIC_KEYMAP_MACRO_COUNT 0
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// Dynamic keymap starts after EEPROM version
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#define DYNAMIC_KEYMAP_EEPROM_ADDR (EEPROM_VERSION_ADDR + 1)
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// Dynamic macro starts after dynamic keymaps, it is disabled
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#define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
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#define DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE 0
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// } Dynamic keymap
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// System76 EC {
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#define SYSTEM76_EC_EEPROM_ADDR (DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR + DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE)
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#define SYSTEM76_EC_EEPROM_SIZE (EEPROM_SIZE - SYSTEM76_EC_EEPROM_ADDR)
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// } System76 EC
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