qmk_sweep_skeletyl/keyboards/hub16/keymaps/peepeetee/config.h
peepeetee 89bd04b9eb
peepeetee's *very janky* hub16 keymap (#12506)
* peepeetee's bodged hub16 keymap

* add layer 3 lighting

* actually adds layer 3 lighting

* fixes layer 0; behavior is that layor 0 is unaltered from base pattern, while other states have distinct solid colors
2021-04-25 14:02:42 +10:00

57 lines
2.1 KiB
C

/*
Copyright 2019 Josh Johnson
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 20
// Time out one shot layers after 3 seconds
#define ONESHOT_TIMEOUT 3000
// Undef and redefine default brightness to half of 255
#undef RGBLIGHT_LIMIT_VAL
#define RGBLIGHT_LIMIT_VAL 255
//Define a preview timeout for RGB reviews
#define PREVIEW_TIMEOUT 5000
// Enable Light Layers implementation
#define RGBLIGHT_LAYERS
// Allow Light Layers to override RGB off configuration
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF