qmk_sweep_skeletyl/keyboards/clueboard
skullydazed af14e672c9 Add a clueboard rev3 (#1688)
* Allow the knight animation to be restricted to a portion of the LED strip

* Add keys for jumping directly to particular animation modes

* Remove orphaned break statements

* Tweak the `RGB_MODE` buttons so they cycle through the same mode.

* small indentation fix

* Add a new revision of the clueboard with 18 underlight LEDs
2017-09-06 15:27:29 -07:00
..
keymaps RGB improvements (#1684) 2017-09-06 14:49:19 -07:00
rev1 Creates a layouts/ folder for keymaps shared between keyboards (#1609) 2017-08-23 22:29:07 -04:00
rev2 RGB improvements (#1684) 2017-09-06 14:49:19 -07:00
rev3 Add a clueboard rev3 (#1688) 2017-09-06 15:27:29 -07:00
clueboard.c
clueboard.h Add a clueboard rev3 (#1688) 2017-09-06 15:27:29 -07:00
config.h Add a clueboard rev3 (#1688) 2017-09-06 15:27:29 -07:00
Makefile
readme.md Add a clueboard rev3 (#1688) 2017-09-06 15:27:29 -07:00
rules.mk Cleanup the clueboard keymaps 2017-08-16 01:07:48 -07:00

Clueboard 66%

Clueboard

A fully customizable 66% keyboard.

  • Keyboard Maintainer: Zach White
  • Hardware Supported: Clueboard 66% PCB
    • rev1 (1.0)
    • rev2 (2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6)
    • rev3 (2.7)
  • Hardware Availability: clueboard.co

Make example for this keyboard (after setting up your build environment):

make clueboard-rev3-default

See build environment setup then the make instructions for more information.