qmk_sweep_skeletyl/keyboards/xd75/keymaps/colinta
noroadsleft e30c993d75 [Keyboard] XD75 refactor (#5420)
* Refactor layout macro names

Update the names of the layout macros to reflect QMK's desired usage.

- KEYMAP renamed to LAYOUT
  - colinta keymap updated accordingly
- KC_KEYMAP renamed to LAYOUT_kc
  - mtdjr keymap updated accordingly

* Update xd75.h to use #pragma once include guard

* Update keymaps to use QMK_KEYBOARD_H

* Refactor default keymap

- updated to use layout macro
- remove deprecated action_get_macro function
- add functions from QMK keymap.c template
  - process_record_user
  - matrix_init_user
  - matrix_scan_user
  - led_set_user

* Update supporting files

- updated config.h files to use #pragma once include guard
- remove errant QUANTUM_DIR code block

* Rename readme files to fully lowercase filenames

* Restructure keyboard readme

Updated the readme to better align with the current QMK template.

* Bugfixes to supporting files
2019-03-17 10:04:50 -07:00
..
config.h [Keyboard] XD75 refactor (#5420) 2019-03-17 10:04:50 -07:00
keymap.c [Keyboard] XD75 refactor (#5420) 2019-03-17 10:04:50 -07:00
readme.md Adds my XD75 layout (#2040) 2017-11-26 02:08:28 -05:00

colinta's keymap for XD75

make xd75:colinta:dfu

The default layout is a Colemak keyboard with "one-shot" keys assigned to the modifier keys.

.--------------------------------------------------------------------------------------------------------------------------------------.
| ESC    | 1      | 2      | 3      | 4      | 5      | DYN_M1 | DYN_M2 | DEL    | 6      | 7      | 8      | 9      | 0      | -      |
|--------+-/F1----+-/F2----+-/F3----+-/F4----+-/F5----+--------+--------+--------+-/F6----+-/F7----+-/F8----+-/F9----+-/F10---+--------|
| TAB    | Q      | W      | F      | P      | G      | MACRO  |  (FN)  | BKSP   | J      | L      | U      | Y      | ;      | =      |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
| SHIFT  | A      | R      | S      | T      | D      | [      | ]      | ENTER  | H      | N      | E      | I      | O      | '      |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
| CTRL   | Z      | X      | C      | V      | B      | HOME   | END    | PG UP  | K      | M      | ,      | .      | /      | \      |
|--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
| VOL-   | PLAY   | VOL+   | ALT    | GUI    |          SPACE           | PG DN  | MENU   | ESC    | LEFT   | DOWN   | UP     | RIGHT  |
'--/RRND----/MUTE----/FFWD-------------------------------------------------------------------------------------------------------------'

I've implemented my own "tap/hold" feature, identical in spirit to "Space Cadet", but generic. Tapping "1" sends a 1, but press and hold to send "F1". Or, tap "VOL-" to turn the volume down, but press and hold to rewind.

The function layer is only to switch to Qwerty (so other people can use this keyboard - also turns off sticky keys) and to start recording keypresses.

I implemented "stop recording" in a unique way; starting a macro recording sends the keyboard layer to one that has all the macro keys assigned to DYN_REC_STOP, and restores the layer to the default when recording is stopped.

I wish Dynamic Macros supported more, because I'd like to record a third macro in the MACRO slot instead of hardcoding it. I'm using these to store some passwords.

Regarding "secrets.h"

The macros I'm using are sensitive, I'm comfortable having them hardcoded onto my keyboard (no SSN or private GPG keys), but not suitable for public viewing. So I've put them in a header file that is excluded from the project, and I can include this file using a compiler flag.

If you would also like to take advantage of this feature, you'll first want to make sure your "secrets" file isn't included in the repo. Open .git/info/exclude and add secrets.h to that file, below the comments.

.git/info/exclude
# git ls-files --others --exclude-from=.git/info/exclude
# Lines that start with '#' are comments.
# For a project mostly in C, the following would be a good set of
# exclude patterns (uncomment them if you want to use them):
# *.[oa]
# *~
/keyboards/xd75/keymaps/colinta/secrets.h

Then you can create this file and add your macro strings to it:

$EDITOR keyboards/xd75/keymaps/colinta/secrets.h
secrets.h
#define SENDSTRING_MM0 "abcd1234"
#define SENDSTRING_MM1 "shhhhh secret"
#define SENDSTRING_MM2 "stop saying pickle rick"

To include the feature at compile time, include the flag IS_COLINTA like so:

make xd75:colinta:dfu EXTRAFLAGS=-DIS_COLINTA