40 lines
1.5 KiB
C
40 lines
1.5 KiB
C
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
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# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
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# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
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# endif
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# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
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# endif
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
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uint16_t effect = tick + dist;
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dx = dx < 0 ? dx * -1 : dx;
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dy = dy < 0 ? dy * -1 : dy;
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dx = dx * 16 > 255 ? 255 : dx * 16;
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dy = dy * 16 > 255 ? 255 : dy * 16;
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effect += dx > dy ? dy : dx;
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if (effect > 255) effect = 255;
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hsv.v = qadd8(hsv.v, 255 - effect);
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return hsv;
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}
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# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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bool SOLID_REACTIVE_CROSS(effect_params_t* params) {
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return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math);
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}
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# endif
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# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) {
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return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math);
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}
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# endif
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
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#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
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