b73a29aaea
* fix sat75 * update uint32_t to layer_state
106 lines
5.5 KiB
C
106 lines
5.5 KiB
C
#include QMK_KEYBOARD_H
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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#define ESC_CTL LCTL_T(KC_ESC)
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum crkbd_layers {
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_DVORAK,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DVORAK] = LAYOUT_split_3x6_3( \
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//,-----------------------------------------------. ,-----------------------------------------------.
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KC_TAB, KC_QUOT,KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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ESC_CTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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KC_LSFT,KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z,KC_SFTENT,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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KC_LGUI, LOWER, KC_SPC, KC_BSPC, RAISE,KC_RALT \
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//`-----------------------' `----------------------'
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),
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[_LOWER] = LAYOUT_split_3x6_3( \
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//,-----------------------------------------------. ,-----------------------------------------------.
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KC_TILD,KC_EXLM, KC_AT, KC_HASH, KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RIGHT,KC_RPRN,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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_______,KC_VOLD,KC_VOLU,KC_MPRV,KC_MPLY,KC_MNXT, _______,KC_LEFT,KC_PLUS,KC_LCBR,KC_RCBR,KC_PIPE,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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_______,_______,_______,KC_DOWN, KC_UP, _______, _______,_______,_______,KC_HOME, KC_END,_______,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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_______,_______,_______, KC_DEL,_______,_______ \
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//`-----------------------' `----------------------'
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),
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[_RAISE] = LAYOUT_split_3x6_3( \
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//,-----------------------------------------------. ,-----------------------------------------------.
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9,KC_RIGHT, KC_0, \
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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_______,_______,_______,_______,_______,_______, _______,KC_LEFT, KC_EQL,KC_LBRC,KC_RBRC,KC_BSLS,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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_______,_______,_______,KC_DOWN, KC_UP, _______, _______,_______,_______,KC_PGUP,KC_PGDN,_______,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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_______,_______,_______, KC_DEL ,_______,_______ \
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//`-----------------------' `----------------------'
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),
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[_ADJUST] = LAYOUT_split_3x6_3( \
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//,-----------------------------------------------. ,-----------------------------------------------.
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RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_M_T, _______,_______,_______,_______,KC_RIGHT,_______,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,_______,_______, _______,KC_LEFT,_______,_______,_______,_______,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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_______,KC_PSCR,_______,KC_DOWN, KC_UP, _______, _______,_______,_______,_______,_______,_______,\
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//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
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_______,_______,_______, KC_DEL ,_______,_______ \
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//`-----------------------' `----------------------'
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)
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};
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layer_state_t layer_state_set_user(layer_state_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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#ifdef OLED_DRIVER_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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if (!is_keyboard_left())
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return OLED_ROTATION_180; // flips the display 180 to see it from my side
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return rotation;
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}
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const char *read_logo(void);
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void oled_task_user(void){
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switch (biton32(layer_state)){
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case _DVORAK:
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oled_write_ln_P(PSTR("DVRK"), false);
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break;
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case _LOWER:
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oled_write_ln_P(PSTR("LOWER"), false);
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break;
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case _RAISE:
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oled_write_ln_P(PSTR("RAISE"), false);
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break;
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case _ADJUST:
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oled_write_ln_P(PSTR("ADJST"), false);
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break;
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default:
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oled_write_ln_P(PSTR("?????"), false);
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}
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//now print logo
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oled_write(read_logo(), false);
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}
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#endif
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