qmk_sweep_skeletyl/keyboards/retro_refit/keymaps/default/keymap.c
Jack Humbert 649b33d778 Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo

* rename keyboard to keyboards
2016-06-21 22:39:54 -04:00

33 lines
1.2 KiB
C

// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "retro_refit.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] =
KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, NLCK, SLCK, PSCR, PAUS, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, HOME, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, PGUP, \
BSLS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, PGDN, \
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, END, \
LCTL, LGUI, LALT, SPC, INS, DEL, LEFT, DOWN, RGHT),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};