qmk_sweep_skeletyl/keyboards/kbd67/hotswap/hotswap.h
MechMerlin fafb33d9dd [Keyboard] Add KBD67 Hotswap Support (#4916)
* initial commit

* move the original kbd67 stuff into its own directory, rev1

* get rid of vanilla cookie cutter code

* put in the switch matrix pins, backlight pin, and rgb underglow pin. Number of underglow LEDs is questionable.

* switch matrix created for hotswap

* create a basic keymap for testing

* make info.json for QMK Configurator support

* rename kbd67 due to compile error

* kbd67 generic readme file

* fix make instructions for the new rev1

* comment out unneeded rgb light #defines

* Update keyboards/kbd67/readme.md

Add an extra space for proper markdown rendering

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/kbd67/hotswap/hotswap.h

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/kbd67/hotswap/keymaps/default/keymap.c

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* use pragma once

* proper format of MechMerlin
2019-01-23 17:37:24 -08:00

43 lines
1.9 KiB
C

/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K2C, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3C, K3D, K3E, \
K40, K41, K42, K45, K49, K4A, K4B, K4D, K4E \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E}, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E}, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E}, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, KC_NO, K3C, K3D, K3E}, \
{ K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, K49, K4A, K4B, KC_NO, K4D, K4E}, \
}