qmk_sweep_skeletyl/quantum/template/ps2avrgb/config.h
fauxpark ed1bf3afa2 Prevent clang-format messing up placeholder tokens within keyboard templates (#6790)
* Use .template file extension for keyboard template files

* Filter out .template files completely before passing to clang-format

* Undo file extension stuff; just ignore quantum/template dir
2019-10-10 11:48:37 +01:00

53 lines
1.6 KiB
C

/*
Copyright %YEAR% %YOUR_NAME%
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422D
#define DEVICE_VER 0x0001
#define MANUFACTURER You
#define PRODUCT %KEYBOARD%
#define DESCRIPTION A custom keyboard
#define RGBLED_NUM 16
#define MATRIX_ROWS 8
#define MATRIX_COLS 11
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5 }
// #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, C1, C0, D7 }
#define UNUSED_PINS {}
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS
#define NO_UART 1
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0