bdc8d89e6b
* Expose unicode_saved_mods * Add UNICODEMAP shift pair functionality and XS keycode * Add XS to keycode reference documentation * Pick pair index based on both Shift and Caps Lock state * Add XS to Unicode feature docs * Clean up process_unicode* headers * Extract unicode_map index calculation into function * Pick pair index as XOR rather than OR of Shift and Caps states * unicode_input_start() has to be called before the unicode_map index is calculated * Replace unicodemap_input_error() with more generic unicode_input_cancel() * Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U))) * UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC * Make keycode range checks more robust * Fix keycode range checks for different input modes * Add UNICODE_KEY_LNX, update docs * QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR * XS → XP, update docs * Tweak Unicode docs * Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers * Update Unicode table in docs/keycodes.md * Update Unicode docs per review comments * Replace references to Mac OS X with macOS in Unicode docs * As of v0.9.0, WinCompose supports all possible code points * Expand descriptions in XP docs * Update keycode table and cycling docs * Further expand cycling docs
28 lines
1,019 B
C
28 lines
1,019 B
C
/* Copyright 2016 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "process_unicode.h"
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#include "action_util.h"
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#include "eeprom.h"
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bool process_unicode(uint16_t keycode, keyrecord_t *record) {
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if (keycode >= QK_UNICODE && keycode <= QK_UNICODE_MAX && record->event.pressed) {
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unicode_input_start();
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register_hex(keycode & 0x7FFF);
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unicode_input_finish();
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}
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return true;
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}
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