qmk_sweep_skeletyl/keyboards/yd60mq
2021-09-21 20:04:03 +10:00
..
12led Set the correct RGB LED count on YD60MQ (#8629) 2020-04-08 18:51:18 -07:00
16led Set the correct RGB LED count on YD60MQ (#8629) 2020-04-08 18:51:18 -07:00
keymaps [Keymap] Yd60mq add 64 key layout (#11207) 2020-12-30 01:06:02 -08:00
config.h Remove DESCRIPTION, W-Z (#11633) 2021-01-20 12:41:34 +11:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
readme.md Set the correct RGB LED count on YD60MQ (#8629) 2020-04-08 18:51:18 -07:00
rules.mk Remove audio pin references in rules.mk (#14532) 2021-09-21 20:04:03 +10:00
yd60mq.c Set the correct RGB LED count on YD60MQ (#8629) 2020-04-08 18:51:18 -07:00
yd60mq.h Add layout macros to YD60MQ (#9653) 2020-07-08 17:18:50 +01:00

YD60MQ

YD60MQ PCB

Customizable 60% PCB by YMDK.

  • Keyboard Maintainer: QMK Community
  • Hardware Supported: YD60MQ PCB
    • 12led (unknown revision number, has 12 RGB LEDs on the back) default variant
    • 16led (unknown revision number, has 16 RGB LEDs on the back)
  • Hardware Availability: YMDK on AliExpress

Make example for this keyboard (after setting up your build environment):

make yd60mq:default        # builds the 12 LED variant
make yd60mq/12led:default  # also builds the 12 LED variant
make yd60mq/16led:default  # builds the 16 LED variant

The keyboard uses a DFU bootloader. To make a keymap and use dfu to flash it:

make yd60mq:default:flash        # builds and flashes the 12 LED variant
make yd60mq/12led:default:flash  # also builds and flashes the 12 LED variant
make yd60mq/16led:default:flash  # builds and flashes the 16 LED variant

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.