qmk_sweep_skeletyl/keyboards/keebio/kbo5000
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Encodermap direction define. (#20454) 2023-04-15 16:18:44 +01:00
rev1 Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md [Keyboard] Add KBO-5000 keyboard (#9381) 2020-06-23 02:05:44 -07:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

KBO-5000

A split staggered keyboard designed to be like the G80-5000, made and sold by Keebio. More info at Keebio.

Make example for this keyboard (after setting up your build environment):

make keebio/kbo5000/rev1:default

Example of flashing this keyboard:

make keebio/kbo5000/rev1:default:flash

Handedness detection is already hardwired onto the PCB, so no need to deal with EE_HANDS or flashing .eep files.

See build environment setup then the make instructions for more information.

A build guide for this keyboard can be found here: Keebio Build Guides