qmk_sweep_skeletyl/keyboards/snes_macropad/info.json
John Barbero c2326c05c0
[Keyboard] Fixes to make snes_macropad play nicer with qmk configurator (#22432)
* [Keyboard] Change default implementation for get_layer_name_user

Will now show the layer number instead of "Unknown", since this is
what will be shown if QMK Configurator is used to compile the
firmware.

* [Keyboard] Update the layout info

This makes it look sort of like a macropad + gamepad rather than an 4x6
ortholinear keyboard.

* [Keyboard] Fix default implementation of get_layer_name_user

Based on feedback from code review the implementation was swapped in
favor of using get_u8_str. This implied a change to the argument type
from int to uint8_t, which cascaded into the existing keymaps. (This
made sense in general, since the return type of get_highest_layer is
also a uint8_t.)
2023-11-11 22:30:31 -07:00

79 lines
2.7 KiB
JSON

{
"manufacturer": "JBarberU's",
"keyboard_name": "SNES Macropad",
"maintainer": "jbarberu",
"bootloader": "rp2040",
"diode_direction": "COL2ROW",
"features": {
"bootmagic": false,
"command": false,
"console": true,
"extrakey": true,
"mousekey": true,
"nkro": true,
"rgblight": true,
"oled": true
},
"ws2812": {
"pin": "GP5",
"driver": "vendor"
},
"processor": "RP2040",
"matrix_size": {
"cols": 4,
"rows": 6
},
"url": "",
"usb": {
"device_version": "1.0.0",
"pid": "0x0000",
"vid": "0xFEED"
},
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [3, 0], "x": 5.2, "y": 0, "w": 2, "h": 0.75},
{"matrix": [3, 1], "x": 10.65, "y": 0, "w": 2, "h": 0.75},
{"matrix": [3, 2], "x": 7.9, "y": 2.5, "w": 1, "h": 0.75},
{"matrix": [3, 3], "x": 8.9, "y": 2.5, "w": 1, "h": 0.75},
{"matrix": [4, 0], "x": 6, "y": 1, "w": 0.85, "h": 0.85},
{"matrix": [4, 1], "x": 6, "y": 3, "w": 0.85, "h": 0.85},
{"matrix": [4, 2], "x": 5.2, "y": 2, "w": 0.85, "h": 0.85},
{"matrix": [4, 3], "x": 6.8, "y": 2, "w": 0.85, "h": 0.85},
{"matrix": [5, 0], "x": 11.8, "y": 2, "w": 0.85, "h": 0.85},
{"matrix": [5, 1], "x": 11, "y": 3, "w": 0.85, "h": 0.85},
{"matrix": [5, 2], "x": 11, "y": 1, "w": 0.85, "h": 0.85},
{"matrix": [5, 3], "x": 10.2, "y": 2, "w": 0.85, "h": 0.85}
]
}
},
"rgblight": {
"led_count": 12,
"max_brightness": 80,
"animations": {
"alternating": true,
"breathing": true,
"christmas": true,
"knight": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"rgb_test": true,
"snake": true,
"static_gradient": true,
"twinkle": true
}
}
}