63ddad86a9
* Add a new keyboard Halberd. * Update default keymap and add new keymap. * Use pragma once. * Comment out IS_COMMAND macro. * Remove unnecessary backslashes. * Remove dead code. * Change layer defines to enum. * Remove DISABLE_JTAG definition. * Change BOOTMAGIC_ENABLE to "lite". * Remove unnecessary line. Co-Authored-By: fauxpark <fauxpark@gmail.com>
40 lines
1.6 KiB
C
40 lines
1.6 KiB
C
/* Copyright 2019 ENDO Katsuhiro <ka2hiro@kagizaraya.jp>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, \
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K11, K12, K13, K14, K15, K16, K17, K18, K19, K20, K21, \
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K22, K23, K24, K25, K26, K27, K28, K29, K30, K31, K32, \
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K33, K34, K35, K36, K37, K38, K39 \
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) \
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{ \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K10 }, \
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{ K11, K12, K13, K14, K15, K16, K17, K18, K19, K20, K21 }, \
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{ K22, K23, K24, K25, K26, K27, K28, K29, K30, K31, K32 }, \
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{ KC_NO, KC_NO, K33, K34, K35, K36, K37, K38, K39, KC_NO, KC_NO } \
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}
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