f0b30e0027
This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource.
35 lines
1.2 KiB
C
35 lines
1.2 KiB
C
/*
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Copyright 2019 @foostan
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Copyright 2020 Drashna Jaelre <@drashna>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "crkbd.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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// Left
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{{0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4}},
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{{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5}},
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{{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6}},
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{{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7}},
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// Right
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{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}},
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{{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1}},
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{{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2}},
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{{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3}}
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};
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#endif
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