f0b30e0027
This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource.
76 lines
1.9 KiB
C
76 lines
1.9 KiB
C
#include "rev2.h"
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#ifdef SWAP_HANDS_ENABLE
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__attribute__ ((weak))
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const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
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{{0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4}},
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{{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5}},
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{{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6}},
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{{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7}},
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{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}},
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{{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1}},
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{{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2}},
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{{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3}},
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};
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#endif
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#ifdef BACKLIGHT_ENABLE
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static bool backlight_was_toggled = false;
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void suspend_power_down_kb(void) {
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if (is_backlight_enabled()) {
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backlight_disable();
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backlight_was_toggled = true;
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}
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}
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void suspend_wakeup_init_kb(void) {
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if (backlight_was_toggled) {
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backlight_enable();
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backlight_was_toggled = false;
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}
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}
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#endif
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#ifdef PHYSICAL_LEDS_ENABLE
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void led_init_kb(void)
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{
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#ifdef NUM_LOCK_LED_PIN
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setPinOutput(NUM_LOCK_LED_PIN);
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RESET_NUM_LOCK_LED();
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#endif // NUM_LOCK_LED_PIN
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#ifdef CAPS_LOCK_LED_PIN
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setPinOutput(CAPS_LOCK_LED_PIN);
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RESET_CAPS_LOCK_LED();
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#endif // CAPS_LOCK_LED_PIN
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#ifdef SCROLL_LOCK_LED_PIN
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setPinOutput(SCROLL_LOCK_LED_PIN);
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RESET_SCROLL_LOCK_LED();
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#endif // SCROLL_LOCK_LED_PIN
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}
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#endif // PHYSICAL_LEDS_ENABLE
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void matrix_init_kb(void) {
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#ifdef PHYSICAL_LEDS_ENABLE
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led_init_kb();
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#endif // PHYSICAL_LEDS_ENABLE
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matrix_init_user();
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};
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#ifdef PHYSICAL_LEDS_ENABLE
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bool led_update_kb(led_t led_state) {
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bool res = led_update_user(led_state);
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if(res) {
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#ifdef NUM_LOCK_LED_PIN
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UPDATE_NUM_LOCK_LED();
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#endif // NUM_LOCK_LED_PIN
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#ifdef CAPS_LOCK_LED_PIN
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UPDATE_CAPS_LOCK_LED();
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#endif // CAPS_LOCK_LED_PIN
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#ifdef SCROLL_LOCK_LED_PIN
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UPDATE_SCROLL_LOCK_LED();
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#endif // SCROLL_LOCK_LED_PIN
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}
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return res;
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}
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#endif // PHYSICAL_LEDS_ENABLE
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