qmk_sweep_skeletyl/keyboards/pimentoso/touhoupad
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
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* Move RGBLight animations to data driven, X

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* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps/default Pimentoso TouhouPad Layout Macro refactor (#14010) 2021-08-16 03:17:25 -07:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md [Keyboard] Add TouhouPad (#13915) 2021-08-09 10:04:00 -07:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

TouhouPad

TouhouPad

A 10 key gamepad specifically for playing Touhou danmaku games.

You can find building instructions and gerber files to print the circuit board on the project page.

  • Keyboard Maintainer: Michele Ferri
  • Hardware Supported: Paddino02 PCB rev1, rev2 + Arduino Pro Micro
  • Hardware Availability: the PCB is open source and can be freely printed at websites such as JLCPCB

Make example for this keyboard (after setting up your build environment):

make pimentoso/touhoupad:default

The gamepad case is completely exposed on the underside, so to enter bootloader mode, just short the RST and GND pins of the pro micro using a metal object.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.