qmk_sweep_skeletyl/keyboards/sck/gtm/config.h
J.Flanagan 4da9d2ef6f [Keyboard] Add GTM Pad macropad (#7123)
* initial commit

begin development of Grand Theft Macro Pad (2key2crawl clone)

* Minor Changes

Changes to readme.md

Changes to config.h matrix pins

Changes to gtm.h layout

Changes to rules.mk

* initial commit

begin development of Grand Theft Macro Pad (2key2crawl clone)

* Minor Changes

Changes to readme.md

Changes to config.h matrix pins

Changes to gtm.h layout

Changes to rules.mk

* Update keyboards/sck/gtm/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/gtm/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/gtm/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/gtm/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/gtm/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/gtm/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/gtm/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/gtm/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/gtm/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/sck/gtm/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Changes to gtm.h

Changes to layout to be correct for matrix_cols and matrix_col_pins

* Minor Changes

Removed rotary encoder index in keymaps per suggestion
2019-10-23 21:36:40 -07:00

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C

#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6090
#define DEVICE_VER 0x0002
#define MANUFACTURER SpaceCityKeyboards
#define PRODUCT GTM Pad
#define DESCRIPTION Grand Theft Macro Pad
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 6
/* key matrix pins */
#define MATRIX_ROW_PINS { C4, C5, D1 }
#define MATRIX_COL_PINS { B4, B5, B6, B7, C7, D0 }
#define UNUSED_PINS
#define ENCODERS_PAD_A { D2 }
#define ENCODERS_PAD_B { D3 }
#define ENCODER_RESOLUTION 1
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN B0
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 4
#endif