qmk_sweep_skeletyl/keyboard/cluepad/cluepad.h
Jack Humbert db32864ce7 Cleans up quantum/keymap situation, removes extra lufa folders (#416)
* sorts out keycodes

* move midi around

* remove mbed

* replaces keymap with qmk/keymap_common

* fixes keymap.h

* keymap, config, quantum rearrange

* removes unneeded lufa stuff
2016-06-18 14:30:24 -04:00

41 lines
891 B
C

#ifndef CLUEPAD_H
#define CLUEPAD_H
#include "matrix.h"
#include "keymap.h"
#include <stddef.h>
/* Cluepad matrix layout
* .-------------------.
* |NLCK| /| *| -|
* |-------------------|
* | 7| 8| 9| |
* |--------------| |
* | 4| 5| 6| +|
* |-------------------|
* | 1| 2| 3| |
* |--------------| |
* | 0| .| Ent|
* '-------------------'
*/
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, \
k30, k31, k32, k33, \
k40, k42 \
) { \
{ k00, k01, k02, k03, }, \
{ k10, k11, k12, k13, }, \
{ k20, k21, k22, KC_NO, }, \
{ k30, k31, k32, k33, }, \
{ k40, KC_NO, k42, KC_NO } \
}
void matrix_init_user(void);
void matrix_scan_user(void);
#endif