qmk_sweep_skeletyl/keyboards/bioi
Ryan 56555c61e1
Migrate LAYOUTS to data driven (#19541)
* Migrate `LAYOUTS` to data driven, 0-9

* Migrate `LAYOUTS` to data driven, A

* Migrate `LAYOUTS` to data driven, B

* Migrate `LAYOUTS` to data driven, C

* Migrate `LAYOUTS` to data driven, D

* Migrate `LAYOUTS` to data driven, E

* Migrate `LAYOUTS` to data driven, F

* Migrate `LAYOUTS` to data driven, G

* Migrate `LAYOUTS` to data driven, H

* Migrate `LAYOUTS` to data driven, handwired

* Migrate `LAYOUTS` to data driven, I

* Migrate `LAYOUTS` to data driven, J

* Migrate `LAYOUTS` to data driven, K

* Migrate `LAYOUTS` to data driven, L

* Migrate `LAYOUTS` to data driven, M

* Migrate `LAYOUTS` to data driven, N

* Migrate `LAYOUTS` to data driven, O

* Migrate `LAYOUTS` to data driven, P

* Migrate `LAYOUTS` to data driven, Q

* Migrate `LAYOUTS` to data driven, R

* Migrate `LAYOUTS` to data driven, S

* Migrate `LAYOUTS` to data driven, T

* Migrate `LAYOUTS` to data driven, U

* Migrate `LAYOUTS` to data driven, V

* Migrate `LAYOUTS` to data driven, W

* Migrate `LAYOUTS` to data driven, X

* Migrate `LAYOUTS` to data driven, Y

* Migrate `LAYOUTS` to data driven, Z
2023-01-10 02:48:20 +00:00
..
f60 Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00
g60 Remove legacy keycodes, part 6 (#18740) 2022-10-16 14:14:40 +01:00
g60ble Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00
morgan65 Remove RGBLIGHT_ANIMTION and clean up effect defines for 0-F (#18725) 2022-10-15 09:55:12 -07:00
s65 Remove legacy keycodes, part 5 (#18710) 2022-10-15 22:29:43 +01:00
ble.c Refactor send_extra (#18615) 2022-10-06 19:35:01 -07:00
ble.h [Keyboard] Add BIOI Keyboards (#9602) 2021-01-10 18:57:58 -08:00
main.c Remove RGBLIGHT_ANIMATIONS from core (+cleanup) (#19216) 2022-12-01 13:06:45 -08:00
usart.c [Keyboard] Add BIOI Keyboards (#9602) 2021-01-10 18:57:58 -08:00
usart.h [Keyboard] Add BIOI Keyboards (#9602) 2021-01-10 18:57:58 -08:00