qmk_sweep_skeletyl/keyboards/lfkeyboards/lfk78/lfk78.h
Ryan 8c3ff3f32c
[Keyboard] LFK78 refactor (#7835)
* Change include guards to pragma once

* Clean up default keymaps

* Remove some magic numbers and use GPIO macros

* Clean up keyboard.[ch]

* Tidy up info.json and readme

* Align config.h with template

* Split up revision code into subfolders

* rev C-H has no audio, apparently

* Change revc_h to revc and document differences

* Turn off Audio on revb for now, for Travis' sake

* Split info.json into revision folders

* Clean up default keymaps some more
2020-03-03 14:10:39 -08:00

46 lines
1.2 KiB
C

#pragma once
#include "quantum.h"
#if defined(KEYBOARD_lfkeyboards_lfk78_revb)
# include "revb.h"
#elif defined(KEYBOARD_lfkeyboards_lfk78_revc)
# include "revc.h"
#elif defined(KEYBOARD_lfkeyboards_lfk78_revj)
# include "revj.h"
#endif
typedef struct RGB_Color {
uint16_t red;
uint16_t green;
uint16_t blue;
} RGB_Color;
typedef struct Layer_Info {
uint32_t layer;
uint32_t mask;
RGB_Color color;
} Layer_Info;
extern const uint32_t layer_count;
extern const Layer_Info layer_info[];
enum action_functions {
LFK_CLEAR = 0, // Resets all layers
LFK_ESC_TILDE, // esc+lshift = ~
LFK_SET_DEFAULT_LAYER, // changes and saves current base layer to eeprom
LFK_CLICK_TOGGLE, // Adjusts click duration
LFK_CLICK_FREQ_HIGHER, // Adjusts click frequency
LFK_CLICK_FREQ_LOWER, // Adjusts click frequency
LFK_CLICK_TIME_LONGER, // Adjusts click duration
LFK_CLICK_TIME_SHORTER, // Adjusts click duration
LFK_DEBUG_SETTINGS, // prints LED and click settings to HID
LFK_LED_TEST // cycles through switch and RGB LEDs
};
#define CLICK_HZ 500
#define CLICK_MS 2
#define CLICK_ENABLED 0
void reset_keyboard_kb(void);
void click(uint16_t freq, uint16_t duration);