355 lines
15 KiB
C
355 lines
15 KiB
C
/*
|
|
Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
#include "quantum.h"
|
|
#include "version.h"
|
|
#include "eeprom.h"
|
|
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
#include "rgb_matrix.h"
|
|
#endif
|
|
|
|
|
|
/* Define layer names */
|
|
enum userspace_layers {
|
|
_QWERTY = 0,
|
|
_NUMLOCK = 0,
|
|
_COLEMAK,
|
|
_DVORAK,
|
|
_WORKMAN,
|
|
_MODS,
|
|
_GAMEPAD,
|
|
_DIABLO,
|
|
_MACROS,
|
|
_MEDIA,
|
|
_LOWER,
|
|
_RAISE,
|
|
_ADJUST,
|
|
};
|
|
|
|
/*
|
|
define modifiers here, since MOD_* doesn't seem to work for these
|
|
*/
|
|
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
|
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
|
|
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
|
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
|
|
|
|
|
|
/*
|
|
RGB color codes are no longer located here anymore. Instead, you will want to
|
|
head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
|
|
*/
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
void rgblight_sethsv_default_helper(uint8_t index);
|
|
#endif // RGBLIGHT_ENABLE
|
|
|
|
bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed);
|
|
bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
|
|
|
|
typedef union {
|
|
uint32_t raw;
|
|
struct {
|
|
bool rgb_layer_change :1;
|
|
bool is_overwatch :1;
|
|
bool nuke_switch :1;
|
|
uint8_t unicode_mod :4;
|
|
};
|
|
} userspace_config_t;
|
|
|
|
#if defined(KEYMAP_SAFE_RANGE)
|
|
#define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE
|
|
#else
|
|
#define PLACEHOLDER_SAFE_RANGE SAFE_RANGE
|
|
#endif
|
|
|
|
enum userspace_custom_keycodes {
|
|
EPRM = PLACEHOLDER_SAFE_RANGE, // Resets EEPROM do defaults (as in eeconfig_init)
|
|
VRSN, // Prints QMK Firmware and board info
|
|
KC_QWERTY, // Sets default layer to QWERTY
|
|
KC_COLEMAK, // Sets default layer to COLEMAK
|
|
KC_DVORAK, // Sets default layer to DVORAK
|
|
KC_WORKMAN, // Sets default layer to WORKMAN
|
|
KC_DIABLO_CLEAR, // Clears all Diablo Timers
|
|
KC_OVERWATCH, // Toggles game macro input mode (so in OW, it defaults to game chat)
|
|
KC_SALT, // See drashna.c for details
|
|
KC_MORESALT,
|
|
KC_SALTHARD,
|
|
KC_GOODGAME,
|
|
KC_SYMM,
|
|
KC_JUSTGAME,
|
|
KC_GLHF,
|
|
KC_TORB,
|
|
KC_AIM,
|
|
KC_C9,
|
|
KC_GGEZ,
|
|
KC_MAKE, // Run keyboard's customized make command
|
|
KC_RGB_T, // Toggles RGB Layer Indication mode
|
|
KC_SECRET_1, // test1
|
|
KC_SECRET_2, // test2
|
|
KC_SECRET_3, // test3
|
|
KC_SECRET_4, // test4
|
|
KC_SECRET_5, // test5
|
|
KC_CCCV, // Hold to copy, tap to paste
|
|
KC_NUKE, // NUCLEAR LAUNCH DETECTED!!!
|
|
UC_FLIP, // (ಠ痊ಠ)┻━┻
|
|
UC_TABL, // ┬─┬ノ( º _ ºノ)
|
|
UC_SHRG, // ¯\_(ツ)_/¯
|
|
UC_DISA, // ಠ_ಠ
|
|
NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes
|
|
};
|
|
|
|
|
|
#define LOWER MO(_LOWER)
|
|
#define RAISE MO(_RAISE)
|
|
#define ADJUST MO(_ADJUST)
|
|
#define TG_MODS TG(_MODS)
|
|
#define TG_GAME TG(_GAMEPAD)
|
|
|
|
#define KC_SEC1 KC_SECRET_1
|
|
#define KC_SEC2 KC_SECRET_2
|
|
#define KC_SEC3 KC_SECRET_3
|
|
#define KC_SEC4 KC_SECRET_4
|
|
#define KC_SEC5 KC_SECRET_5
|
|
|
|
#define QWERTY KC_QWERTY
|
|
#define DVORAK KC_DVORAK
|
|
#define COLEMAK KC_COLEMAK
|
|
#define WORKMAN KC_WORKMAN
|
|
|
|
#define KC_RESET RESET
|
|
#define KC_RST KC_RESET
|
|
|
|
#ifdef SWAP_HANDS_ENABLE
|
|
#define KC_C1R3 SH_TT
|
|
#else // SWAP_HANDS_ENABLE
|
|
#define KC_C1R3 KC_BSPC
|
|
#endif // SWAP_HANDS_ENABLE
|
|
|
|
#define BK_LWER LT(_LOWER, KC_BSPC)
|
|
#define SP_LWER LT(_LOWER, KC_SPC)
|
|
#define DL_RAIS LT(_RAISE, KC_DEL)
|
|
#define ET_RAIS LT(_RAISE, KC_ENTER)
|
|
|
|
/* OSM keycodes, to keep things clean and easy to change */
|
|
#define KC_MLSF OSM(MOD_LSFT)
|
|
#define KC_MRSF OSM(MOD_RSFT)
|
|
|
|
#define OS_LGUI OSM(MOD_LGUI)
|
|
#define OS_RGUI OSM(MOD_RGUI)
|
|
#define OS_LSFT OSM(MOD_LSFT)
|
|
#define OS_RSFT OSM(MOD_RSFT)
|
|
#define OS_LCTL OSM(MOD_LCTL)
|
|
#define OS_RCTL OSM(MOD_RCTL)
|
|
#define OS_LALT OSM(MOD_LALT)
|
|
#define OS_RALT OSM(MOD_RALT)
|
|
#define ALT_APP ALT_T(KC_APP)
|
|
|
|
#define MG_NKRO MAGIC_TOGGLE_NKRO
|
|
|
|
#define UC_IRNY UC(0x2E2E)
|
|
#define UC_CLUE UC(0x203D)
|
|
|
|
#ifdef TAP_DANCE_ENABLE
|
|
enum {
|
|
TD_D3_1 = 0,
|
|
TD_D3_2,
|
|
TD_D3_3,
|
|
TD_D3_4
|
|
};
|
|
#endif // TAP_DANCE_ENABLE
|
|
|
|
|
|
/*
|
|
Custom Keycodes for Diablo 3 layer
|
|
But since TD() doesn't work when tap dance is disabled
|
|
We use custom codes here, so we can substitute the right stuff
|
|
*/
|
|
#ifdef TAP_DANCE_ENABLE
|
|
#define KC_D3_1 TD(TD_D3_1)
|
|
#define KC_D3_2 TD(TD_D3_2)
|
|
#define KC_D3_3 TD(TD_D3_3)
|
|
#define KC_D3_4 TD(TD_D3_4)
|
|
#else // TAP_DANCE_ENABLE
|
|
#define KC_D3_1 KC_1
|
|
#define KC_D3_2 KC_2
|
|
#define KC_D3_3 KC_3
|
|
#define KC_D3_4 KC_4
|
|
#endif // TAP_DANCE_ENABLE
|
|
|
|
/*
|
|
Since our quirky block definitions are basically a list of comma separated
|
|
arguments, we need a wrapper in order for these definitions to be
|
|
expanded before being used as arguments to the LAYOUT_xxx macro.
|
|
*/
|
|
#if (!defined(LAYOUT) && defined(KEYMAP))
|
|
#define LAYOUT KEYMAP
|
|
#endif
|
|
|
|
#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
|
|
#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
|
|
#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
|
|
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
|
|
#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
|
|
|
|
/*
|
|
Blocks for each of the four major keyboard layouts
|
|
Organized so we can quickly adapt and modify all of them
|
|
at once, rather than for each keyboard, one at a time.
|
|
And this allows for much cleaner blocks in the keymaps.
|
|
For instance Tap/Hold for Control on all of the layouts
|
|
|
|
NOTE: These are all the same length. If you do a search/replace
|
|
then you need to add/remove underscores to keep the
|
|
lengths consistent.
|
|
*/
|
|
|
|
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
|
|
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
|
|
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
|
|
|
|
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
|
|
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
|
|
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
|
|
|
|
|
|
#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
|
|
#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
|
|
#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
|
|
|
|
#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
|
|
#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
|
|
#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH
|
|
|
|
#define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B
|
|
#define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G
|
|
#define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V
|
|
|
|
#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
|
|
#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O
|
|
#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH
|
|
|
|
|
|
#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
|
|
#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I
|
|
#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
|
|
|
|
#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L
|
|
#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S
|
|
#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z
|
|
|
|
|
|
#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B
|
|
#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G
|
|
#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V
|
|
|
|
#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
|
|
#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I
|
|
#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH
|
|
|
|
|
|
#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K
|
|
#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G
|
|
#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
|
|
|
|
#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN
|
|
#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U
|
|
#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH
|
|
|
|
|
|
#define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B
|
|
#define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F
|
|
#define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J KC_G, KC_COMM
|
|
|
|
#define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L
|
|
#define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R
|
|
#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X
|
|
|
|
|
|
#define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q
|
|
#define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U
|
|
#define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W
|
|
|
|
#define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P
|
|
#define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N
|
|
#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN
|
|
|
|
|
|
#define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W
|
|
#define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
|
|
#define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X
|
|
|
|
#define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J
|
|
#define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN
|
|
#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH
|
|
|
|
|
|
#define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
|
|
#define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
|
|
#define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J
|
|
|
|
#define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN
|
|
#define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
|
|
#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
|
|
|
|
|
|
#define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
|
|
#define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
|
|
#define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J
|
|
|
|
#define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN
|
|
#define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
|
|
#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
|
|
|
|
|
|
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
|
|
#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
|
|
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
|
|
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
|
|
|
|
#define ___________________BLANK___________________ _______, _______, _______, _______, _______
|
|
|
|
|
|
#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
|
|
#define _________________LOWER_L2__________________ _________________FUNC_LEFT_________________
|
|
#define _________________LOWER_L3__________________ _________________FUNC_RIGHT________________
|
|
|
|
#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
|
|
#define _________________LOWER_R2__________________ _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR
|
|
#define _________________LOWER_R3__________________ _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
|
|
|
|
|
|
|
#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________
|
|
#define _________________RAISE_L2__________________ ___________________BLANK___________________
|
|
#define _________________RAISE_L3__________________ ___________________BLANK___________________
|
|
|
|
#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________
|
|
#define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC
|
|
#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
|
|
|
|
|
|
|
|
#define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG
|
|
#define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM
|
|
#define _________________ADJUST_L3_________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T
|
|
|
|
#define _________________ADJUST_R1_________________ KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5
|
|
#define _________________ADJUST_R2_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN
|
|
#define _________________ADJUST_R3_________________ MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT
|